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*i*m*g*Adobe Photoshop Lightroom Developer(s) Adobe Systems Stable release 6.3 / November 17, 2015 54 days ago ( 2015-11-17) Written in C++, Lua Operating system Windows, OS X Type Image organizer, digital image processing License Trialware Website www .adobe .com /products /photoshop-lightroom Adobe Photoshop Lightroom is a photo processor and image organizer developed by Adobe Systems for Windows and OS X. It allows viewing, organizing and retouching a large number of digital images.[1 ] Lightroom's edits are non-destructive. However, despite sharing its name with Adobe Photoshop, it is incapable of performing many Photoshop functions such as doctoring (adding, removing or altering the appearance of individual image items), rendering text or 3D objects on images or modifying individual video frames.Lightroom is not a file manager like Adobe Bridge: It cannot operate on files unless they are imported into its database first in doing so, Lightroom accepts only recognized image formats.Contents1 Overview2 History2.1 Beta development2.2 Version 1.02.3 Version 2.02.4 Version 3.02.5 Version 4.02.6 Version 5.02.7 Version 6.02.8 Version 6.33 Market share4 See also5 References6 External linksOverview [ edit ]Lightroom is focused on the following workflow steps: Library Similar in concept to the 'Organizer' in Adobe Photoshop Elements and other image organizers, this module imports and exports images, creates image collections, organizes images by their metadata and adds rating to them. Library is the gateway into Lightroom. Develop Supports non-destructive editing of images en masse. This module is geared more towards retouching, i.e. enhancing and improving digital photographs, including changing color balance, improving tone, removing red-eye effect, sharpening, reducing noise, cropping, straightening or converting to black-and-white. It is not capable of creating or editing non-photographic images (such as drawings, symbols, line arts or diagrams or maps), rendering text or 3D objects. It has very limited photo doctoring features. Only JPEG and raw image formats are supported. It has a number of standard presets for color correction or effects, and supports the sharing of custom presets online. Another often used feature in the Develop module is the ability to synchronize edits from one particular photo to the whole selection. Map Added in Lightroom 4, it facilitates geographical organization of photos based on embedded or manually added geolocation data. Book Added in Lightroom 4, it allows creation of photobooks. Slideshow Allows creating slideshows from any number of photos. Music or background can be added to the slideshow. Print Prints images. Printing parameters such as layout and orientation can be adjusted. Web Creates a web gallery for website owners. Several templates that influence the layout are available.Tethered Capture Support for many popular Nikon and Canon DSLRs[2 ] History [ edit ]Lightroom release timelineIn 1999, veteran Photoshop developer Mark Hamburg began a new project, code-named Shadowland. Hamburg contacted Andrei Herasimchuk, former interface designer for the Adobe Creative Suite, to get the project off the ground.[3 ] The new project was a deliberate departure from many of Adobe's established conventions. 40% of Photoshop Lightroom is written using the Lua scripting language. After a few years of research by Hamburg, Herasimchuk, Sandy Alves, the former interface designer on the Photoshop team, and Grace Kim, a product researcher at Adobe, the Shadowland project got momentum around 2004. However, Herasimchuk chose to leave Adobe Systems at that time to start a Silicon Valley design company. Hamburg then chose Phil Clevenger, a former associate of Kai Krause's, to create a new look for the application.[3 ]Photoshop Lightroom's (LR) engineering talent is based largely in Minnesota, comprising the team that had already created Adobe's ImageReady application. Troy Gaul, Melissa Gaul, and the rest of their crew (reportedly known as the Minnesota Phats[4 ]), along with Hamburg, developed the architecture behind the application. George Jardine, a skilled photographer and previous Adobe evangelist, rounded out the early team, filling the Product Manager role.[3 ] Beta development [ edit ]On January 9, 2006, an early version of Photoshop Lightroom, previously just called Lightroom, was released to the public as a Macintosh-only public beta, on the Adobe Labs website. This was the first Adobe product released to the general public for feedback during its development. This method was then later used in the development of Adobe Photoshop CS3.On June 26, 2006, Adobe announced that it had acquired the technology assets of Pixmantec, developers of the Rawshooter image processing software.[5 ]Further beta releases followed. Notable releases included Beta 3 on July 18, 2006, which added support for Microsoft Windows systems. On September 25, 2006, Beta 4 was released, which saw the program merged into the Photoshop product range, followed by a minor update on October 19, which was released as Beta 4.1. Version 1.0 [ edit ]On January 29, 2007, Adobe announced that Lightroom would be shipping on February 19, 2007. The US list price was $299 and the UK retail price was ?199.Lightroom v1.x is not updated when an upgrade to v2 is installed a new serial number is required. Version 2.0 [ edit ]Adobe Photoshop Lightroom 2.0 Beta was advertised in official emails from Adobe in April 2008. New features included:Localized corrections (edit specific parts of an image)Improved organization toolsMultiple monitor supportFlexible printing options64-bit supportThe official release of Lightroom v2 was on July 29, 2008, along with the release of Adobe Camera Raw v4.5 and DNG Converter 4.5. Adobe added DNG Camera Profiling to both releases. This technology allows custom camera colour profiles, or looks, to be created and saved by the user. It also allows profiles matching the creative styles built into cameras to be replicated. Adobe released a complete set of such Camera Profiles for Nikon and Canon models, in addition to basic Standard Profiles for all supported makes and models, through Adobe Labs, at the same time as the Lightroom v2 release. This technology is open to all programs compliant with the DNG file format standard. Version 3.0 [ edit ]Adobe Photoshop Lightroom 3.0 beta was released on October 22, 2009. New features included:[6 ]New chroma noise reductionImproved sharpening toolNew import pseudo moduleWatermarkingGrainPublish servicesCustom package for printOn March 23, 2010, Adobe released a second beta, which added the following features:New luminance noise reductionTethered shooting for selected Nikon and Canon camerasBasic video file supportPoint curveAlthough not included in any beta release, version 3 also contains built-in lens correction and perspective control.[7 ]The final version was released on June 8, 2010 with no major new functionality added. It had all the features included in the betas, added the lens corrections and perspective transformations and a few more improvements and performance optimizations. Version 4.0 [ edit ]Adobe Photoshop Lightroom 4.0 was officially released on March 5, 2012 after having been available in beta format since January 10, 2012.[8 ] It does not support Windows XP. New features included:Highlight and shadow recovery to bring out detail in dark shadows and bright highlightsPhoto book creation with templates[9 ]Location-based organization to find and group images by location, assign locations to images, and display data from GPS-enabled camerasWhite balance brush to refine and adjust white balance in specific areas of imagesAdditional local editing controls to adjust noise reduction and remove moir? in targeted areasExtended video support for organizing, viewing, and making adjustments and edits to video clipsVideo publishing tools to edit and share video clips on Facebook and FlickrSoft proofing to preview how an image will look when printed with color-managed printersEmail directly from Lightroom Version 5.0 [ edit ]Adobe Photoshop Lightroom 5.0 was officially released on June 9, 2013 after having been available in beta format since April 15, 2013.[10 ] The program requires OSX 10.7 or later, Windows 7 or Windows 8. Some of the changes include:Radial gradient to highlight an elliptical areaAdvanced healing/cloning brush to brush the spot removal tool over an areaSmart previews to allow one to work with images that are off-lineThe ability to save custom layouts in the Book moduleSupport of PNG filesSupport of video files in slideshowsVarious other updates, including automatic perspective correction and enhancements to smart collectionsAn update to Version 5, 5.4 allows one to sync a collection to Lightroom Mobile App released for iPad on April 8, 2014. Version 6.0 [ edit ]Adobe Photoshop Lightroom 6.0 was officially released on April 21, 2015.[11 ] The program requires OS X 10.8 or later, Windows 7 or Windows 8. It is the first release of Lightroom to only support 64-bit operating systems. New features include:HDR MergePanorama MergePerformance Improvements / GPU accelerationFacial RecognitionAdvanced video slideshowsFilter Brush Version 6.3 [ edit ]Adobe Photoshop Lightroom 6.3 was officially released on November 17, 2015.[12 ] Like its predecessor, the program requires OS X 10.8 or later, Windows 7 or Windows 8. The goal of this release is to provide additional camera raw support, lens profile support and address bugs that were introduced in previous releases of Lightroom. Market share [ edit ]According to 2009 statistics from research company InfoTrends, released by Adobe Systems product manager John Nack, of the 1,045 North American professional photographers who were interviewed, 37.0% used Lightroom and 6.3% used Aperture while 57.9% used the Photoshop Camera Raw plug-in. Of the Mac users, 44.4% used Lightroom and 12.5% used Aperture.[13 ] See also [ edit ]Comparison of raster graphics editors References [ edit ]
Adobe Photoshop Lightroom 5.3 serial number .
How to use Adobe Photoshop Lightroom 5.3 serial number : serial number is the simplest way to crack. A serial number(cdkey,product key,etc) will unlock the software as you may already know.Open the text file(.txt/.nfo/.diz/etc) with your favourite text editor, copypaste the serial number into appropriate registration field of Adobe Photoshop Lightroom , that's all.This serial number may also work for other versions of Adobe Photoshop Lightroom . If you cannot find the exact version you want, just give it a try. for more detail read .nfo/.txt/.diz file include in downloaded file.Adobe Photoshop Lightroom 5.3 serial number help: This serial number has been approved manually, no virus, no adware, no spyware included. serial number stored in a plain text file(.nfo/.txt/.diz,etc), so it's 100% safe to download and use.Use unzip tools to decompress the file( Adobe Photoshop Lightroom 5.3 serial number ) you downloaded. If you don't have one, try:7-Zip(free,opensource), WinRAR(commercial), WinZip(commercial).Adobe Photoshop Lightroom 5.3 serial number is released by Unknown. Thanks to the anonymous hero. This serial was uploaded by Aphrodite who live in Kiora, thanks Aphrodite.If you like Adobe Photoshop Lightroom , buy it to support the developer of Adobe Photoshop Lightroom.
Adobe Photoshop Lightroom 5.3 LS11 Final (Mac OSX) .
Create incredible images that move your audience. Experiment fearlessly with state-of-the-art nondestructive editing tools. Easily manage all your images. And showcase your work in elegant print layouts, slide shows, and Web galleries, as well as on popular photo-sharing sites. All from within one fast, intuitive application.System requirementsMulticore Intel processor with 64-bit supportMac OS X v10.7 or v10.82GB of RAM (4GB recommended)2GB of available hard-disk space1024x768 displayDVD-ROM drive required if purchasing Lightroom retail boxed versionInternet connection required for Internet-based services* Dual-core processor recommended for HD or AVCHD video functionality.LanguagesDeutschEnglishEspanolFrancaisItalianoNederlandsPortugues (Brasil)SvenskaBuy a Premium Account Rapidgator.net = High speed + parallel downloads!Download:We offer Adobe Photoshop Lightroom 5.3 LS11 Final (Mac OSX) torrent, Mp3, ,Watch Online, video, Movie, NFO, crack, serial, keygen Game Free Share files download ,Files support by sharing sites (Uploaded, Rapidgator, 4shared, Letitbit).Related Adobe Photoshop Lightroom 5.3 LS11 Final (Mac OSX)Adobe Photoshop Lightroom 5.2 RC (Win/Mac OSX) Adobe Photoshop Lightroom 5.2 RC (Win/ Mac OSX) | Size: 1.23 GBFrom first look to final image, Adobe Photoshop Lightroom 5 makes ... were resized to less than 1/ 3 of the original image size. ... Adobe Photoshop Lightroom 5.2 RC (Win/Mac OSX) Adobe Photoshop Lightroom 5.2 RC (Win/ Mac) | 1. 5 GBFrom first look to final image, Adobe Photoshop Lightroom 5 makes everything about digital photography easier, faster, and ... Adobe Photoshop Lightroom 5.2 RC Multilingual Mac OSX Adobe Photoshop Lightroom 5.2 RC Multilingual Mac OSX | 445 MBFrom first look to final image, Adobe Photoshop Lightroom 5 makes everything ... resized to less than 1/ 3 of the original image size ... Adobe Photoshop Lightroom 5.3 RC Multilingual Mac-OSX Adobe Photoshop Lightroom 5. 3 RC Multilingual Mac- OSX | 465 MBLanguages: Chinese, ... , SwedishFrom first look to final image, Adobe Photoshop Lightroom 5 makes everything about digital photography ...
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Adobe Lightroom CC officially announced with Nikon D7200 support .
*i*m*g*Adobe Lightroom CC is now officially announced:Download links for desktop, CC and mobile versionsDirect link to purchase/upgrade to the standalone version of Lightroom 6 ( try also this link)Updated CC plans and pricingWhat's new in Lightroom CCComparison between LR5, LR6 and LR CCThe stand alone LR6 version can also be purchased at Amazon, Adorama and BH (download option also available), BH also has a special 12 months subscription price for Adobe Creative Cloud Photography Plan ($20 off)Additional, more detailed coverage including videos of the new LR CC features can be found on PhotoRumors.Update #1 - Adobe also released Camera Raw 9 with D7200 and D5500 support (download links: Mac| Windows).Update #2 - here is the list of supported Nikon cameras (incl. the D7200):Nikon Raw image filename extension Minimum Camera Raw plug-in version required Minimum Lightroom version required Coolpix 5000 NEF 1.0 1.0 Coolpix 5400 NEF 2.3 1.0 Coolpix 5700 NEF 1.0 1.0 Coolpix 8400 NEF 3.2 1.0 Coolpix 8700 NEF 2.2 1.0 Coolpix 8800 NEF 3.2 1.0 Coolpix P6000 NRW 4.6, 5.1 2.1 Coolpix P7000 NRW 6.3 3.3 Coolpix P7100 NRW 6.5 3.5 Coolpix P7700 NRW 7.2 4.2 Coolpix P7800 NRW 8.3 5.3 CoolPix A NEF 7.4 4.4 Coolpix P330 NRW 7.4 4.4 Coolpix P340 NRW 8.4 5.4 D1 NEF 1.0 1.0 D1H NEF 1.0 1.0 D1X NEF 1.0 1.0 D100 NEF 1.0 1.0 D2H NEF 2.1 1.0 D2Hs NEF 3.2 1.0 D2X NEF 3.1 1.0 D2Xs NEF 3.5 1.0 D200 NEF 3.3 1.0 D3 NEF 4.3 1.3.1 D3X NEF 5.3 2.3 D3s NEF 5.6 2.6 D4 NEF 6.7, 7.1 4.1 D300 NEF 4.3 1.3.1 D300s NEF 5.5 2.5 D3000 NEF 5.5 2.5 D3100 NEF 6.3 3.3 D3200 NEF 7.1 4.1 D3300 NEF 8.4 5.4 D40 NEF 3.7 1.0 D40x NEF 4.0 1.0 D4S NEF 8.4 5.4 D50 NEF 3.2 1.0 D5000 NEF 5.4 2.4 D5100 NEF 6.4 3.4.1 D5200 NEF 7.3 4.3 D5300 NEF 8.3 5.3 D5500 NEF 8.8/9.0 6.0 D60 NEF 4.4 1.4.1 D600 NEF 7.3 4.3 D610 NEF 8.3 5.3 D70 NEF 3.0 1.0 D70s NEF 3.2 1.0 D700 NEF 4.6, 5.1 2.1 D750 NEF 8.7 5.7 D7000 NEF 6.3 3.3 D7100 NEF 7.4 4.4 D7200 NEF 9.0 6.0 D80 NEF 3.6 1.0 D800 NEF 6.7, 7.1 4.1 D800E NEF 6.7, 7.1 4.1 D810 NEF 8.6 5.6 D90 NEF 4.6, 5.1 2.1 Df NEF 8.3 5.3 1 J1 NEF 6.6 3.6 1 J2 NEF 7.2 4.2 1 J3 NEF 7.4 4.4 1 J4 NEF 8.5 5.5 1 S1 NEF 7.4 4.4 1 S2 NEF 8.5 5.5 1 V1 NEF 6.6 3.6 1 V2 NEF 7.3 4.3 1 V3 NEF 8.5 5.5New lens profiles were added for the following F-mount lenses: Nikon Lomography Petzval 85mm f/2.2 Nikon Nikon AF NIKKOR 14mm f/2.8D ED Nikon Nikon AF-S DX NIKKOR 55-200mm f/4-5.6G ED VR II Nikon Nikon AF-S NIKKOR 300mm f/4E PF ED VR Nikon Nikon NIKKOR 50mm f/1.2 AIS Nikon TAMRON SP 15-30mm F/2.8 Di VC USD A012N Nikon Venus Optics 60mm f2.8 2X Ultra-Macro Lens Nikon Voigtlander SL II 20mm f/3.5 Color-Skopar Aspherical Nikon Voigtlander SL II 28mm f/2.8 Color-Skopar Aspherical Nikon Voigtlander SL II 58mm f/1.4 NoktonI just tried the foto merge hdr from 2 images. One was long exposure but severely underexposed and another was 1/4 of a second. It looks like lr mainly use the underexpose image and raised the exposure by 7.6stop! I thought previous version was capped at +- 5 stop.Although it is quite noisy due to the extreme underexposed, the result is pretty useable for desktop walpaper (credit to the sensor in d810). I feel somehow the file becomes more flexible.
Raising exposure by 7.6 stop is pretty crazy. I think you will see an apparent noise already once ?n image was overexposed by 4 stop in previous LR.Am i the only one feeling this way?Scrolling through the photos also isn’t significant quicker. On MBPret with SSD it took 6 sec. to load and show an image while tagging through the catalog. That’s still not acceptable. Images that have been locked (tagged) in camera are also still not recognized. So long live Photo Mechanic. Can scroll through full view nefs and 800% loupe without any delay. And yes, graphics card “acceleration” was set by default.Though I feel that menus open quicker on LR6 So for me LR6 is a real disappointment!It appears if Adobe is offering a subscription option for Lightroom only, I’m not seeing it.
Only the $10/month Lightroom+Photoshop.So it looks like for a lot of users, if you don’t need Photoshop or a shared business license, the purchase option remains the overwhelmingly preferable option – $149 up front + $79 upgrades vs. $10 a month. On a one year update cycle, purchasing would save $135 over 5 years. Of course, they haven’t been hitting yearly releases, and a lot of users are quite content to skip versions.And not that it’s a surprise, but still no effort to support the 2nd most popular operating system in use.Related note: hopefully everyone knows, if you go with the purchase option, you’re allowed to install it on two computers, as long as they’re exclusively yours, and you don’t use both copies at the same time. The license does not clarify is “you” means you individually, or your household serial number lightroom 5.3 for mac. Most other software licenses I’ve seen mean your household (so it’s not a breach of contract to let your kid use it for their homework, or your spouse use it for their snapshots).Yes, I tried it, but got an error because I’m living in Hong Kong and use a US version. Then I have to sign in on their site. However after signing in I find it’s impossible to find a download site for an upgrade.The upgrade is not bringing much new.
What they offer I can do with other software much better.I never import direct to Adobe Lightroom they don’t have the key to convert NEF files correct.Try to compare a file coverted with Nikon software and Adobe Lightroom – I guess you will choose a Nikon converter in the future.Sorry Duncan. I know many software developers. They are quite aware that many bugs will appear when they release a new upgrade of a software. Many different people work on different coding aspects of the product. Beta testing helps eliminate some of the bugs before an initial release. However, programmers have corporate constraints also. There is a timeline and a scheduled release date, and the product will be released despite the bugs, many which are known and are being worked on even before the release. Often the first release is the continuation of the Beta testing although you now have to pay to “test” the software!!!!I think CC isn’t a problem for photogs making money – many may like the deal (monetary speaking).For hobbyists not generating revenue… well CC makes their hobby more expensive. $10 per month will really add up.
And we used to be able to “skip a version” if we feel we can live without the latest features.I’m staying on LR5 for the time being.The LR6 improvements are interesting, but do not affect my workflow much so no biggie.But I have to hand it to Adobe. Anytime I think an alternative $100+ product is just getting about “good enough” to replace LR, Adobe lifts the bar again. There still isn’t an alternative that can deliver this set of features, with good quality, at this kind of price.I totally get what you’re saying. I think that Adobe, and all software companies for that matter, needed a model to dissuade piracy and I think this will work for them. To address your situation, I think it would be good to offer LR as a standalone for something like $60 pre-paid per year instead. Not many photographers get a lot of value from PS unless they’re work needs the layering and pixel-level manipulations. I know I don’t get a LOT from PS in my work, but it’s really handy for a few things and I’m glad to have it.
I would never have spent $600-700 to have it.This has absolutely nothing to do with piracy and everything to do with generating more revenue for the company. For the record, Lightroom CC has already been pirated and free to download over the internet. The entire point of CC is to lock consumers into a subscription based service, thereby generating more revenue in the long run. Previously, people could buy a version of Photoshop and not have to worry about upgrading for several years. Now, you’re basically stuck having to pay a subscription fee every month unless you wish to no longer access your files. Not to mention there’s a large contingent of people who do not want to be involved in any sort of cloud subscription services due to all the recent breaches of security.It’s not the software price that’s the issue for me.
First problem, which was publicized in some places, was that when the Adobe Cloud went down, they just said “sorry”. So people who missed deadlines due to Cloud issues were just out of luck. Second issue is the hardware requirements, because when Adobe decides to push the hardware requirement, you must do a hardware upgrade. Third issue is that Adobe software has always had many bugs, so basically I’m paying to use buggy software until they figure it out on their schedule.CC is a great idea for businesses who bring in temp creatives. They can expand the number of seats during a project, then cut back during leaner work times. Subscription software is great for many businesses.
I think it also opens up the market for companies to provide competition for Adobe, especially companies offering stand-alone non-subscription software.All valid points I think, but I’m not sure they apply all that often. I can select if and when to download updates as far as I can tell. And, I can operate seemingly anything I need to without the cloud. When I’m up in the mountains without WiFi I’m totally fine.But, if you are really budget conscious and don’t want to suffer the hardware upgrades, yeah, this sucks. I still have my copies of LR3, 4, and 5 on THIS machine (and LR3 is still on its original disc in the box), so I might be good for the duration. That is, as long as we’re all using computers and haven’t gone back to film!The hardware upgrades are what adds up over time. Especially with Apple hardware, I seem to get many years out of each machine. Worst case was the switch away from PowerPC, because I had a perfectly working machine that could no longer get up-to-date software (before Creative Cloud).I think we are finding some alternatives now, and not just Phase One Capture One.
We may even find in the near future that tablet editing on Snapseed becomes more viable the software team there are doing some great research on future versions. Google could trump Adobe, though it remains to be seen where development goes.There’s plenty of opportunity for someone to come up with a superior solution and someone usually does given enough time. I will say that LR has worked well for me and, as I continue to use it, find it does what I need and I produce satisfying looking images with it. I’ve seen no real advantage doing RAW conversions with other software and my workflow is so plugged in to LR that other products seem awkward. The other thing is time.
Other than Nikon’s own products, I just can’t find the time to really look hard at other options…too busy making images. But, I’m always open to new stuff, as long as the name of the company making it doesn’t start with the letter “G”. Their shotgun approach and cavalier way of beginning and canceling programs makes me too nervous.Phase One Capture One is a bit of a learning curve, but way more powerful than Adobe Lightroom. One thing I wish they would add is a plug-in feature, though we may see that in the future. At the moment Lightroom 5.7 meets my editing needs.I’m not always crazy about the changes Google do with software. The team behind Snapseed was purchased to continue developing that software.
While I suppose there is always a risk, I think Google will push Adobe more than Phase One could ever wish. Maybe that only gets Adobe to loosen up their draconian grip on their user base.I tried each of these steps / tricks once already, before posting this. Fortunately, it “took” on the third round I think.So all in all, “only” 2-3 hours wasted. But still, Adobe is once again doing final bug shooting on its paying users, instead of releasing a public beta. Rush to market seems to be the name of the game for both electronics and software these days…Having said that, yay, it finally IS faster. After two whole versions that were unbelievably slower.
LR CC might still not be as instantaneous as LR3, especially with hotkeys. But at least it can handle people’s 36-50 MP raw files in a timely manner.I have had a go at the panorama stitching. It can’t create a full spherical. I tried several times!I have had a go with hdr blending, the output actually looks really good. There are very few controls.
However I think I prefer the Lightroom editing post blend. It fails on only doing one image at a time, which for pros with hundreds of images makes the feature redundant.The export slideshow will come in useful, although it does take longer to render the images than simply exporting jpegs and creating a slideshow in other software like keynote or iMovieThese two new features nake lightroom feel more for the hobbyist.Adobe Carl Zeiss DxoMark test results Firmware updates Nikkor AF-S 85/1.4G ED Nikkor AF-S 800mm f/5.6 VR lens Nikon NASA Nikon 1 AW1 Nikon 1 J5 Nikon 1 V3 Nikon AF-S 70-200mm f/2.8G ED VR II Nikon AF-S Nikkor 16-35mm f/4G ED VR Nikon AF-S Nikkor 24-70mm f/2.8E ED VR lens Nikon AF-S Nikkor 35mm f/1.8G DX Nikon AF-S Nikkor 200-500mm f/5.6E ED VR lens Nikon AF-S NIKKOR 300mm f/4E PF ED VR lens Nikon books Nikon Capture NX Nikon Coolpix A Nikon Coolpix P900 Nikon Coolpix P6000 Nikon Digital Rangefinder Nikon financial results Nikon iPhone app Nikon Modular Camera Nikon MX Nikon press conference Nikon price increase Nikon Rebates Nikon retro full frame camera Nikon Rumors Giveaways Nikon SB-910 Nikon View NX Photokina 2012 pre-order price reduction Refurbished Samyang lenses for Nikon Sigma Tamron lenses (Nikon mount) to be discontinued... Tokina Underwater housing for Nikon what to expect [NR] Guest PostsMore NikonRumors StoriesNikon’s project Helix 360 at CES 2016Nikon Coolpix A10 and A100 cameras announcedThis new Laowa STF 105mm f/2 lens will be available for Nikon F mountTokina 14-20mm f/2.0 AT-X Pro DX lens for Nikon F mount now available for pre-orderRefurbished Nikon D7000 now $349This is the Nikon Coolpix B500 cameraThe new Sony XQD M series memory cards designed for the Nikon D5 will be available in the U.S. at the end of MayThree new Coolpix cameras to be announced soon: A10, A100 and B500First Nikon D5 camera review now onlineWhat’s coming next from Nikon?Nikon KeyMission 360 action camera additional coverageAnother Nikon announcement possible before the CP+ show in FebruaryNikon D500 high ISO sample (LCD screenshots only)Weekly Nikon news flash 9The memory card slots in the Nikon D5 camera (XQD or CF) can be exchanged
Wine Staging .
*i*m*g*Yesterday we released Wine Staging 1.8, which is kind of special as it is based on a stable release instead of a development release. Although Wine Staging was not really affected by the development code freeze, we still kept the changes small during this time, so you could consider this to be a stable staging release.Anyway, Christmas is very close, so we still prepared a small present in form of a new feature for this Wine Staging release. We spent some time on implementing Windows Update in Wine. To be exact we worked on the Windows Update Stand- Alone Installer (WUSA). This program (wusa.exe) can be used to install Windows Updates packages on Vista and above. Sounds weird to implement something like this in Wine?
Well, Microsoft didn't only decide to use this for real Windows updates but also for other software which either replaces system components or is closely tied to Windows. Prominent examples for this are .NET Framework 4.5 or the Internet Explorer. Those updates are often embedded into some executable, but you can also download some Microsoft Updates (.msu) files directly.Read moreIn the past the bi-weekly release cycle of Wine causes a lot of work for developers and packagers. Not all distros can afford to update a single package every two weeks. As a result, they often only provide packages for the stable branch or ship an outdated version of the development branch. To solve this problem, there was the decision at WineConf 2015 that WineHQ should provide packages for popular distributions. Since we already build packages for Wine Staging, we offered to extend our current system to include the development branch. As part of this process we decided to drop our dependency on external build services (except Launchpad) and instead build everything in our own VMs.
We also extended our build scripts to provide a more general way of building packages which is less tied to Wine Staging or Wine in general. These changes do not only affect the newly built Wine development packages but also our existing Wine Staging packages. The changes differ between distros and are described below.Read moreYesterday we released Wine Staging 1.7.54. The release contains fixes for the widl compiler, the handling of APCs and various additional improvements for other parts of wine.In this releases we added multiple improvements and bug fixes for the wine IDL (widl) compiler. The widl compiler reads files in the Microsoft Interface Definition Language (MIDL) and converts them into different output formats. One possible output format are typelibs. Those files contain a binary definition of the interfaces described in the input file and are often used by scripting languages in order to communicate with COM objects.
So far the widl compiler contained various bugs and the typelibs shipped with Wine were not completely correct, causing scripts to fail. Some of those problems have been fixed.One concept of the windows API which might be even unknown to some programmers, are Asynchronous Procedure Calls (APCs). They provide a way to pause a thread, execute a function and resume the execution. Those APCs can either be initiated from some other thread/process (user APCs) or from the windows kernel. Although Wine does not have a kernel, the idea of kernel APCs is still used, for example if you try to allocate memory in a different process. The POSIX API does not provide such a feature, so Wine needs a way to execute the memory allocation in the target process.
To accomplish this, Wine can use two different ways to notify a thread about a kernel APC. This lead to a race condition in which one kernel APC could be interrupted by a different kernel APC. Although this does not lead to a crash, processing them in a wrong order can cause deadlocks. This problem has been fixed in Wine Staging 1.7.54.Read moreOn Sunday we released Wine Staging 1.7.53, this time with a few less changes than usual. We were mainly focusing on upstreaming various features, and got 33 patches upstream since the last release. Nevertheless, there are still some interesting changes in this release.If you were using Steam lately, you might have noticed that the store and community tab doesn't show any content. The problem is caused by the embedded chromium code used by Steam. Chromium contains a sandbox to increase the security, but unlike on Linux, the Windows sandbox does not rely on any kernel features but instead modifies functions in ntdll.dll.
So far this didn't cause any problem as Steam didn't make use of this sandbox, which changed in a recent update. The problem is that on Windows, ntdll mostly contains wrappers to the corresponding syscalls, while Wine implements all the kernel logic directly in ntdll. The code simply does not match what Chromium is expecting. This release contains an experimental patch to fix this issue for a pure 32 bit prefix (not for a WOW64 prefix!). Make sure to create a prefix with WINEARCH=win32 if you need this feature. Please also note that the patch is only enabled for Linux so far, since additional changes to the build system are required to make it Mac OS X compatible. This will be fixed very soon.Read moreSome minutes ago we released Wine Staging 1.7.52. This is the first release after WineConf 2015 and the integration into WineHQ.Some of the changes related to the integration have been realized in the meantime and you should now use the WineHQ bug tracker for reporting bugs.
Just open them as regular Wine bugs and mention the used wine version. Although this news is mostly about the source code changes, I would like to mention that Arch Linux now provides an official package which is also named wine-staging and therefore conflicts with our packages. The package installs into /usr instead of /opt/wine-staging so you might run into conflicts with other wine versions. Take a look at our Wiki for more information.Read moreWine Staging has already existed about a year and, although used by many people, until recently there was no final decision about its relation to WineHQ. Many people saw Wine Staging as a fork and, as a result, users were asked not to use the upstream bug tracker or AppDB, which pressured us to setup our own infrastructure.Based on the decisions made during the Wine developer conference (WineConf 2015) last weekend, this situation is going to change. Wine Staging is now an official part of WineHQ, like the development and stable versions of Wine. The integration will cause changes on both sides and I would like to give a short overview here.
For those interested in more details, I also recommend reading Alexandre Julliard’s summary on the wine-devel mailing list.Read moreYesterday we released Wine Staging 1.7.50, which improves support for MSYS2 and fixes some bugs in the recently added GTK3 theming engine.This release continues the ongoing effort to fix MSYS2 related bugs in order to provide a Win32 build environment through Wine. This should make it easier to develop and test applications without using Windows. Since many MSYS2 tools are based on Cygwin (a POSIX implementation for Windows), they require a lot of low level APIs and often reveal shortcomings in Wine. In the long term, fixing those bugs might also help other applications.Besides that, we continued to work on the recently added GTK3 theming engine. Most importantly, various users reported an issue which caused a division by zero exception, which should be fixed in this release.Read moreWe are happy to announce Wine Staging 1.7.49. Although we didn't have as much time as usual due to the delayed release last time (and various other projects we are working on in the background, so stay tuned!), we have some neat features for you in this release. Especially for people who blame Wine for looking like it's still 1995.Starting with Windows XP Microsoft added theming support and changed it again in every Windows version since. The support for loading such themes was also added in Wine a long time ago, but due to changes in later Windows version Wine can only load Themes targeting Windows XP.
Most users probably never noticed this feature as Wine doesn't ship any default themes. Needless to say that Wine looks like an alien on modern Linux desktops when using the default XP Luna theme.Instead of improving the existing theming implementation, the patchset added in this release adds a full alternative implementation to integrate Wine better into your Linux desktop. The feature written by Ivan Akulinchev utilizes GTK3 for rendering and makes Wine look like an ordinary GTK3 application. Since this feature is very experimental and not everyone might prefer the new look (or the possibly higher CPU usage), you need to manually enable it through the Staging tab of winecfg. Here are two screenshots to give you an impression on what you can do this way:Read moreIn the past two weeks we worked on multi-threaded VCOMP support, added better GPU detection when using the MESA driver and improved our Mac OS X builds.The main feature of this new release is the improved vcomp.dll support. The Visual C++ compiler uses this dll to create and manage threads when using OpenMP.
Unlike the name might suggest, the internal details of the Microsoft implementation are undocumented. Before this release Wine Staging already contained the single-threaded fallback implementation by Dan Kegel, which was replaced with a new implementation including proper multi-threading support. For many applications that depend on OpenMP support through vcomp.dll it is no longer necessary to install native libraries. Various additional functions are planned to be implemented until the next release.Read moreIn the past two weeks we improved the Mac OS X compatibility and worked on upstreaming patches.Most of the Wine Staging developers and contributors use Wine on Linux based systems. This leads to the problem that some features are not directly available or might contain bugs on other unix based systems. This release however focuses mostly on Mac OS X. We fixed several smaller bugs and issues regarding cross compiling and the loading of libraries. Besides code fixes, we now also provide prebuilt packages for Mac OS X 10.8+.
Further information can be found in the installation instructions.Read moreSome hours ago Wine Staging 1.7.45 was released with several bug fixes and enhancements.Some applications use ICMP pings to check if a remote host / server is reachable, or to determine the round trip time. While Windows offers a special API to send ping requests and to receive the response, the only way to achieve the same on Linux/Unix based systems is to use raw sockets. For security reasons these sockets are limited to processes/users having the CAP_NET_RAW capability, which means that such programs usually do not run out of the box in Wine. Manually adjusting capability flags fixes the problem, but also gives the program the permission to sniff traffic by other applications or users on the same interface.In order to partially solve this problem, we implemented a fallback in Wine which makes use of the ping commandline tool if Wine does not have the necessary capabilities. The ping utility usually has the necessary permission and provides most of the functions offered by the Windows API.
While this is not sufficient for special things like traceroutes, the most common use-case of sending simple requests in order to measure the round trip time works fine with this approach.Read moreToday we released Wine Staging 1.7.44 with several bug fixes and switched to our new build system for our prebuilt packages. Currently most of our effort goes into fixing bugs instead of adding new features, so we also changed the format of the release notes a bit. Before we tell you more about the build system changes, here is a list of all fixed bugs / added features in this release (without any particular order).Add shell32 placeholder icons to match offsets with Windows, required by SuperPower 2 demo ( Wine Bug5)Add stub for iphlpapi.ConvertInterfaceLuidToGuid, required by PES2015 ( Wine Bug 576)Add stubbed ISWbemSecurity interfaces in wbemdisp (Required by Paessler WMI Tester)Add support for hiding wine version information from applications ( Wine Bug 656)Allow to enable/disable InsertMode in wineconsole settings ( Wine Bug4)Also handle 'r' as whitespace in wbemprox queries (Required by Paessler WMI Tester)Also output winedbg system information to the terminal, not only to dialogAssign a drive serial number during prefix creation/update ( Wine Bug3)Do not use unixfs for devices without mountpoint ( Required by 2xExplorer)Fix NULL pointer dereference in get_frame_by_name effecting various Web installers ( Wine Bug 982)Fix crash in Gothic 1/2 with builtin directmusic caused by wrong return value ( Wine Bug)Fix handling of opening a file with RootDirectory pointing to a file handle, required by Msys2 ( Wine Staging Bug)Fix scaling behaviour of images and mipmap levels in IDirect3DTexture2_Load ( Required by Prezzie Hunt)Return fake device type when systemroot is located on virtual disk ( Wine Bug6)Revert upstream regression which causes broken rendering in various games ( Wine Bug 654)Support for ws2_32.dll.WSAPoll, required by Planetary Annihilation ( Wine Bug 601)Use random names when caching very long urls in wininet ( Wine Staging Bug)As usual you can find all the changes (including removed/upstream accepted patches) in our changelog.Read moreWine Staging 1.7.43 was released yesterday with a lot of bug fixes in wininet and various other parts of Wine.The upstream wininet implementation behaves different compared to Windows in various ways if an application replaces the Host header in a HTTP request. While trying to fix these problems, several other issues were discovered. This release adds a total of 13 patches to fix incorrect handling of HTTP header fields, handling of cookies and HTTP authentication. In addition a memory leak was fixed that was triggered by HTTP requests containing a cookie.Read moreTime for another release!
We pushed Wine Staging 1.7.42 yesterday, this time with a small delay. Besides fixes for various bugs we've been working on a category system to simplify the task of maintaining our huge amount of patches.When we started working on Wine Staging the idea was to provide experimental features and improve them over time until they are ready to be included into upstream wine. Even though our name implies that the version is (or at least can be) highly experimental, many users started using Staging as their default wine version. This makes it difficult to add very experimental patches while ensuring that they do not introduce regressions and therefore the demand for a more stable version increased.Read moreWine Staging 1.7.41 is out and provides small improvements and bug fixes for several applications. This release is a bit more lightweight than usual as we have a lot of infrastructure work going on behind the scenes.Debugging Wine applications is a non trivial task and it is often difficult to get proper debug output. You often end up with huge log files and need to find a needle in a haystack.
With Wine Staging 1.7.41 we added process specific debug channels so that you can set different debugging flags based on the executable name. This is especially useful if you need to debug an application which needs to be started through a launcher or programs like Uplay photoshop lightroom ls11. More information about this feature is available in our Wiki.Read moreWine Staging 1.7.40 was released some hours ago and there are various new features available for testing. The main additions since the last release are EAX sound support (software emulated), support for realtime priorities and better handling of .NET executables.In 1998 Creative introduced Environmental Audio Extensions (EAX) for their sound blaster sound cards which provides a way to apply sound effects using the DSP of the sound card. This made it possible to use advanced audio effects using DirectSound without increasing the CPU usage. Modern CPUs can easily handle such calculations and we therefore started to implement an EAX software emulation in Wine.
This release adds most of the stuff required for EAX 1 and gives you the possibility to enjoy these sound effects in old games even without creative hardware.Read moreWine Staging 1.7.39 was released a couple of hours ago. This release mostly concentrates on speed optimizations and various bug fixes related to keyboard input handling.One of the slowest things in Wine are wineserver calls. These calls are necessary if an applications wants to set or get an value which affects multiple programs, for example asking for the current foreground window. While this information is usually managed by the kernel on Windows, a program running in Wine needs to send a message to wineserver via a pipe and wait for the reply. Since the wineserver is a separate process the overhead of waking it up is very big, causing these calls to be about 10 times slower than on windows.Read moreWe are happy to announce Staging 1.7.38. This release introduces Job Object support and many other small bug fixes and improvements.
Besides the new additions, 16 patches got removed because they were accepted upstream. Wine Staging consists now of more than 600 patches total.The Job Object API provides ways to manage groups of processes as a single object and is required by various applications like EA Origin, which uses this feature to detect whether games are still running. Although Job Objects are not really a new feature and were already available since Windows 2000, a Wine implementation was still missing so far. One year ago Andrew Cook started to work on an implementation and we recently teamed up with him to clean up the patches and to integrate this feature into Wine Staging. The code is not yet complete, but it is sufficient to make EA Origin happy.Read moreTwo weeks passed by and it is time for another Wine release. Before talking too much about Wine staging 1.7.37, we are happy to announce that two important features, UTF-7 support (included since Wine Staging 1.7.29) and interface change notification support (included since first version of Wine Staging) got upstream.The main focus of this Wine Staging release is the implementation of the DirectX Video Acceleration 2 (DXVA2) API based on VAAPI.
This API is available since Vista and provides GPU accelerated functions for video processing, like video decoding or deinterlacing. We initially had this idea about a year ago (mainly to improve video playback via Pipelight), but stopped working on it when it became clear that getting it upstream will be a very long or even impossible process. The implementation we added now to Wine Staging already contains various improvements compared to the initial proof-of-concept code. We improved MPEG2 video decoding support and added support for H264 decoding. We decided to use VAAPI as back-end since it is very similar to DXVA2, but wrote the implementation in such a way that it can easily support multiple back-ends later. While VAAPI mainly targets Intel based GPUs there are wrappers for the open source and proprietary drivers of AMD / NVIDIA GPUs as well, so you can also use DXVA2 through VAAPI on non-Intel systems.Read moreWe just released Wine Staging 1.7.36 and we are happy to announce some interesting new features in this version. A lot of work went into the implementation of the Threadpool API framework, which is available on Windows Vista and newer. The Threadpool API provides a lot of convenience functions to simplify writing multithreaded programs, for example to assign work items to a pool of worker threads, wait for their execution and call cleanup handlers afterwards.
The number of applications using this API is steadily increasing, so we decided that its definitely time to add an implementation. There are still some unimplemented functions left but the core components are available now and sufficient for most applications, including Adobe Lightroom 5.3.Read moreToday we released Wine Staging 1.7.35 which introduces the basis for further interesting features. This release is not as exciting as the last one from a user perspective, but contains quite some important changes for developers and contributors. We added a driver testing framework in Wine Staging which should help us to improve the ntoskrnl.exe component of Wine. Besides that Wine Staging 1.7.35 also contains various new patches and improvements, for example several improvements of CUDA support (which was added in the last release), patches to fix broken raw input in multiple games (upstream regression, which exists since 1.5.29 in upstream Wine), and also patches for Child of Light and Valiant Hearts.Read moreWe are happy to announce some major new features for Wine Staging 1.7.34, which were developed during the Christmas holidays. Upstream Wine skipped the last release which gave us the possibility to add more new features than usual in this release.
One of the new features is support for CUDA, the GPU calculation platform used by NVIDIA graphic cards.Staging 1.7.34 contains a wrapper for nvcuda.dll which redirects the function calls to the native libcuda.so. Previous approaches tried to wrap cudart.dll (the cuda runtime dll), but in contrast to our solutions this does not work for statically linked CUDA programs. The implementation is not yet complete and misses some Direct3D interop functions, which are rarely used by applications. If you would like to test this new feature make sure to read our Wiki entry about CUDA to ensure that everything is set up correctly.Read moreWe just released the updated patchset for Wine 1.7.33. Besides the 29 bugs fixed upstream since the last release, we have added about 14 additional bug fixes to Wine Staging. You can take a look at the changelog for the full list of changes. There is one feature I would like to point out since it was requested a lot by our users: CSMT (command stream multithreaded) support.Although originally announced by Codeweavers employee Stefan D?singer about a year ago, there still wasn't much progress with upstreaming these patches.
We were hesitating to add these patches in the past because they are known to have a negative effect for some apps. Thanks to the newly introduced dll redirection scheme it was possible to add it anyway, by providing a CSMT and a non-CSMT version of wined3d. In order to test the CSMT feature, it is sufficient to enable it in winecfg - take a look here for instructions how to do that.Read more
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Comments on “Adobe CC 2013 Direct Download Links: Creative Cloud 2013 Release”, Page 6 .
Sure John, glad to help. We should probably start a new page for all the CC update patches, because we are getting a lot of requests for them…Here are the direct links for some of the latest CC updates (cumulative since CC’s initial launch in mid-2013) you need to apply these on top of (after) the base release that is downloaded installed from the table in the main post above:– Adobe Photoshop CC 14.2: Windows (293 MB) | Mac OS (157 MB)– Adobe Illustrator CC 17.1: Windows (212 MB) | Mac OS (150 MB)– Adobe InDesign CC 9.2: Windows (103 MB) | Mac OS (127 MB)– Adobe Dreamweaver CC 13.2: Windows (129 MB) | Mac OS (111 MB)– Adobe Flash Pro CC 13.1.1: Windows (453 MB) | Mac OS (397 MB)Any others?[ U PDATE (February 2014): We just created two new pages with all of the direct download links for all of the CC updates released to date – and you will find them here for Windows and here for Mac OS.]@Eduardo Mozart de OliveiraFor anyone else having problems, it’s worth a try to follow the trial download link for Lightroom, in Eduardo’s comment.I am using Firefox, and was logged into my Adobe account, followed the download instructions above to the letter, and was getting “Access Denied” repeatedly. Downloading different programs from this same page had been successful just yesterday, but today none of them would work.I followed the Lightroom Trial download link that Eduardo posted. I started that download. I then returned to this page and suddenly my downloads started working properly. So I cancelled the Lightroom download and continued with the others.Hey Jon, that’s also what following the Acrobat XI Pro link should do, the one that we give in Step 1 of the instructions above… But the Lightroom trial link should work equivalently they are based on the same process.Then if you’re still having any issues, try a different web browser, computer, or (wired) Internet connection, while still following the directions… Avoid wireless as most of these are large files, and Wi-Fi can be slower and/or unreliable.Finally, check out our complete list of download suggestions if you are really stuck.ProDesignTools:Sure John, glad to help. We should probably start a new page for all the CC update patches, because we are getting a lot of requests for them…Here are the direct links for some of the latest CC updates (cumulative since CC’s initial launch in mid-2013) you need to apply these on top of (after) the base release that is downloaded installed from the table in the main post above:[email protected] offline update file will not work until you patch the “UpdateCore”, I found the way to make it work,All steps and files: “« link »”After you follow the instructions and change the “UpdateCore” with the patched one, all offline updates work fine.Thanks Joshua for the heads-up.
Adobe copied that trial page over to acrobat.com a few weeks ago, and it did originally cause an issue here because the download instructions require setting an adobe.com session cookie to allow the direct links to work.But we fixed it the same day by finding a different link to the same trial still hosted on adobe.com. So you really should have no difficulty now if you hard refresh your browser and follow the download instructions.Also, we’ve never had any difficulties with these direct links using either Firefox or Chrome, so cannot replicate your experience. We actually don’t recommend using IE because it sometimes drops the file extensions on these downloads.Sure, here are the direct links to download the free trials for the most recent two versions (available only on Windows and not on Mac OS):Adobe Presenter 9 (2.3 GB): File 1 File 2Languages: English, French, German, Portuguese, Spanish, Japanese, KoreanAdobe Presenter 8 (873 MB): File 1 File 2(The unified installer automatically detects whether Microsoft PowerPoint installed on your machine is the 32-bit version or the 64-bit version, and then installs the appropriate Presenter product build.)Captivate is a somewhat related product and if you’re interested in that as well, then we also have the direct download links for Adobe Captivate 7 and the older Adobe Captivate 6.Note that you still have to carefully follow the download directions given in the article above for any of the direct links to work.Hi Flora, looking for a direct link for a separate download of Adobe Media Encoder CC is actually quite a popular request…However as far as we know, the media encoder is not available as a separate download or installer – but is packaged together with other host applications like Premiere Pro CC, After Effects CC, Flash Pro CC, and others.If you’re having any difficulties accessing AME on your system or from within Creative Cloud, then try uninstalling and reinstalling one or more of those host apps to bring it back.
LensTagger Lightroom plugin .
*i*m*g*LensTagger is a Lightroom plugin that adds EXIF data to photos directly out of Lightroom. Wether you are shooting with legacy Lenses on Micro Four Thirds, or want to properly tag your pictures shot with an analog Camera, LensTagger will give you the possibility that Lightroom is missing since 5 Versions. I know there is Software that does kind of the things, my plugin does. Most of them cost quite some money, and developers will mostly not listen to your feature requests. If you like my plugin, you should consider to donate a small fee to keep at least this website ad-free and running.Screenshots:Changes in Verison 1.7.5:Fixed a bug when using filenames with Umlauts for filenames on Windows (Thanks to Roland Schindele)Changes in Version 1.7.4:Added Lens Serial number (as of feature request)Changes in Version 1.7.3:Bugfix for Analog Film options: Cameramake, Cameramodel and ISO where not added to exif correctlyChanges in Version 1.7.2:Internal releaseChanges in Version 1.7.1:Fixed error running script if plugin is saved in a path with spaces (Thanks to Nicolas Gasset)Changes in Version 1.7.0:Option to load images from a filelist, which solves the 8000 Character limit on WindowsOption to open a logfile to watch the process.
For Windows Tail for Win32 is included in the pluginChanges in Version 1.6.2:Added Exposure Time (Shutter Speed)Option to directly write to XMP sidecar fileAll Analog Options are stored in the User Comments Field:Those values can then be used to create Smart Collections in Lightroom:When using the ‘Add Values to Keywords’ feature, please make sure to Save Metadata to file before invoking the plugin. Otherwise your Keywords added through Lightroom get overwritten.Just make sure to install exiftool first before you use this tool. On Windows please remove the (-k) from the filename and put the executable inside the plugin folder or at any other place where you prefer to have it.On Mac OS X it’s an installable package anyways.You need at least Lightroom 3 to run this plugin.Download LensTagger 1.7.5ExifTool WebsiteManual: How To Install LensTaggerLensTagger ManualFAQDirk: I have taken the liberty of copying and pasting below your very useful response to my above query, in the even that other users might be interested, and afterwards to add an additional query:Jim,just select multiple images in Adobe Lightroom and then run the plugin.On Windows you can hold the ctrl key to select multiple imagesOn Mac the Command KeyOr you creat a colletcion, drop the pictures there and Do Edit - SelectAll.For the Focal Length, just insert it into the Focal Length field inLensTagger. This field is only for the actual Focal length, not for theZoom range of Lens. The Zoom range should always be in the Lens name.Hope that helps,dirkNow, my additional query: I run LensTagger on both by desktop and laptop. Is there a way I can copy the lens info I’ve added to the EXIF from one to the other? Again, thanks, and regards, JimDirk: I had some modest difficulty locating the agprefs file, but found it eventually, not through Windows Explorer, but by going into Lightroom itself. Anyway, I am still running Lightroom 3 (not 4).
However, I strangely found both 4Preferences and 3Preferences files. (I might have the 4preferences when I ran a trial of Lightroom 4 but didn’t end up buying it.) I assume the 3Preferences file is the appropriate one for me to copy. BUT, having copied it, how do I effectively paste it into my other computer running LensTagger? Hope I’m not being too dense. I pride myself on not being totally computer illiterate. Thanks again. JimFollow-up observation. I discovered the reason I’d initially been unable to get into the AppDataRoaming directory through Windows Explorer. I hadn’t permitted “hidden folders” to appear.
Once I did, the AppDataRoaming directory readily appeared, and I was able to locate the Lightroom 3 and 4 Preferences.agpref files through Windows Explorer rather than through the Lightroom application itself. Now I expect I could just paste the copied agpref file(s)quite readily from the one computer to the other in that same location.Hi Dirk,I’ve been using the plugin on Windows 7 x64 and tried it with Lightroom 3 and 4, but I’ve had real issues with it. Everytime after I use it, Lightroom hangs and I can’t even terminate the app from the task manager. Even worst, one time I couldn’t even access the folder where the files were because the whole system hanged after using the plugin, and so I had to copy the files from Linux, and I wasn’t able to copy them all. It’s really weird because the plugin only modify the XMP files, not the RAWs, right?Other catalogs where I didn’t use the plugin are fine, only those with images modified by LensTagger are giving me trouble.Any help is appreciated.Thank youI have a problem installing the plug-in with Lightroom 5.2. The problem starts when I try to unpack the zip-file.
I Get this:———————–! D:InstallasjonerAdobeLightroomPlugInsLensTagger.lrdevplugin.zip: Cannot create LensTagger.lrdevpluginIconThe filename, directory name, or volume label syntax is incorrect.! D:InstallasjonerAdobeLightroomPlugInsLensTagger.lrdevplugin.zip: Attempting to correct the invalid file name! D:InstallasjonerAdobeLightroomPlugInsLensTagger.lrdevplugin.zip: Renaming LensTagger.lrdevpluginIconto LensTagger.lrdevpluginIcon_! D:InstallasjonerAdobeLightroomPlugInsLensTagger.lrdevplugin.zip: Cannot create __MACOSXLensTagger.lrdevplugin._IconThe filename, directory name, or volume label syntax is incorrect.! D:InstallasjonerAdobeLightroomPlugInsLensTagger.lrdevplugin.zip: Attempting to correct the invalid file name! D:InstallasjonerAdobeLightroomPlugInsLensTagger.lrdevplugin.zip: Renaming __MACOSXLensTagger.lrdevplugin._Iconto __MACOSXLensTagger.lrdevplugin._Icon_—————————-When I try to add the plug-in in Lightroom i will not because the folder is named .lrdevplugin and not .lrpluginPlease help!Thanks Dirk for this very usefull and convenient plugin !I have a problem with it, though :i tagged almost 500 photos shot with 7D and Samyang 8mm fish-eye very easily.
Then a few ones for 5D + 8mm.But when i wanted to tag 5D + 24mmL II, the plugin seamed to do its job, but the files were never updated. Same with 5D + 24-70L (keyword “LensTagger” is always set).I then tried older photos : 20D + 17-40L. The first group worked quite well : 40 photos of the 50 selected were updated. Supposing that i was over the command line limit, i tried again for the next 10 pics but it didn’t work, then one pic, didn’t work either.In all these tests, 20D pics were all JPEGs, and 5D and 7D CR2s.I don’t know what to think about that issue… any idea ?J.O.P.S. I use LR 4.4, EXITTool 9.4 and LensTagger 220.127.116.1120526, under 7 64bits pro.Hi Dirk,I really enjoy your plugin. Thanks a lot.I shall have some suggestions for future developmentFirst, could it be possible to add the option to also change the EXIF from jpeg if both raw and jpeg exist ? I guess editing the file list and changing ARW by JPG (or jpeg or jpg …) and executing again should do the trick ? but it would be nice to add this functionnality and letting the user decide.Also could it be possible to add the option to auto-update the command (at least after loading a lens profile or by letting the user decide) ? I may be stupid (I feel so when it appends), but it is easy to forgot updating the command when using lens profiles.It would also be wonderfull to be able to update lightroom metadata from lens tagger (but I guess this one is harder).Finally, the interface of the plugin is clear and intuitive.
However (this is a detail), why not move the lens profile selection list at the top of the window or just below Exiftool (maybe with its associated buttons). It may be more intuitive.Thanks a lot for your work!!
The Lightroom Queen .
*i*m*g*Moving Lightroom to a new computer can appear daunting at first, especially if you’re moving cross-platform, but rest assured, it’s straightforward as long as you follow these simple steps.1. Preparation – set up your folder hierarchyIt’s a good idea to make sure that Lightroom’s Folders panel shows a tidy hierarchy before you back up the catalog. You may need relink the files if the relative folder location, or the drive letter for an external drive, changes as a result of the move. Doing so using a hierarchy (right screenshot) is much easier than a flat list of folders (left screenshot). There are instructions on setting up a folder hierarchy here. It’s especially important if you’re moving to a different operating system.2. Check your backupsNext, you need to make sure that all of the essentials are backed up—the catalogs, photos, preferences, presets, profiles, defaults, plug-ins and any other related files.
Click here for a full list of all the Lightroom files you need to include in your backups. If you’re wiping the hard drive in the process, rather than running both machines at the same time, it’s even more important to make sure that you don’t miss anything.For extra security, you may choose to write most of your settings to the files, in addition to your catalog backups. To do so, select all of the photos in Grid view and press Ctrl-S (Windows) / Cmd-S (Mac). That stores your most crucial settings with the files themselves, which can be useful if you make a mistake, but the files won’t include flags, collections, virtual copy data, stacks and a variety of other information which is only stored in the catalog, so you’ll still need to follow the rest of the instructions to transfer your catalog.3. Install Lightroom on the new machineOnce everything’s safely backed up, we’re ready to set Lightroom up on the new computer. There’s no need to install Lightroom from the DVD and then run the updates, as the downloads on Adobe’s website are the full program.
You can just download the latest update for your Lightroom version (i.e. 4.4 if you’re using LR4, or 5.2 if you’re using LR5), and then enter your serial number(s). If your license is an upgrade version, you may need the serial number from an earlier version as well as the Lightroom 5 serial number.It’s possible to upgrade Lightroom at the same time as transferring to a new computer, for example, from LR4 on the old computer to LR5 on the new one. I would, however, suggest that you do the upgrade and transfer as separate processes to minimize the risk of mistakes.4. Transfer the filesTransfer the files—the catalog, the photos, preferences and so forth—and place them in the same locations as they were on the old computer.
Most people use an external hard drive for the transfer, or a wired network connection.The process of moving your catalog cross-platform is exactly the same as moving to a new machine of the same platform. If you’re transferring between platforms, it’s even more important that you set Lightroom to show the folder hierarchy (step 1) to make it easy to relink missing files, as Windows works with drive letters and Mac OS X works with drive names.If you’re moving from Windows to Mac or vice versa, some of the file locations will be different, especially for preferences and presets. The locations of those files on both platforms are listed here ( LR5 / LR4).There’s just one other main thing to look out for if you’re moving cross-platform—the Mac OS can read natively Windows NTFS formatted drives, but can’t write to them, and Windows can’t read or write to Mac HFS formatted drives. If you’re going to use your external drives with a different operating system, you may need to reformat them at some stage, after having copied the data off safely to another drive, of course. If you’re constantly moving between Mac and Windows, consider formatting transfer drives as FAT32, or using additional software such as NTFS for Mac and HFS for Windows that will allow either operating system to have read/write access regardless of drive format, but be aware that it may be slower than using a native drive format.5. Open the catalog on the new computerThen it’s time to open the catalog, which you’ve already transferred. Double-click on the *.lrcat catalog file to open it, or hold down Ctrl (Windows) / Opt (Mac) to show the Select Catalog dialog when launching Lightroom and navigate to the catalog.6.
Relink any missing filesYou might find that there are question marks all over the folders or there are icons in the corners of the thumbnails—question marks in LR4, or rectangles with or without exclamation marks in LR5. Those warnings appear if the original photos can no longer be found at the previous known location. STOP! Don’t be tempted to remove the missing photos and re-import, or try to synchronize a folder, and don’t try to relocate individual files by clicking on a thumbnail icon, as you’ll create a bigger job.Instead, right-click on the parent folder that we created in step 1, and choose Find Missing Folder from the context-sensitive menu, and navigate to the new location of that folder. Relocate any other top level folders (you should have one for each drive), until all of the photos are online.
There are more details on reconnecting missing files here. If you get stuck at this stage, please ask on the forum and we’ll help.7. Check your preferences and presetsDouble check that all of your presets and templates appear correctly, for example, all of your Develop presets are available in the Develop module, to confirm that you copied all of the files correctly.8. Reload any disabled plug-insFinally, you might find your plug-ins need reloading as the locations may have changed in the move. Go to File menu Plug-in Manager and check whether all of the plug-ins have green circles. If any plug-ins are incorrectly loaded or missing, add them again at their new locations.That’s it!It’s as simple as that. The main things to remember are to transfer all of the applicable files onto the new computer, don’t try importing anything, and don’t wipe the old machine until you’ve checked that everything’s up and running.Note that these instructions are for a one-way move, for example, moving from an old computer to a new one, or reinstalling your operating system. If you want to work on multiple computers, for example, transferring between a desktop and a laptop, check back for future blog posts.You are quick to respond.
Thanks! I had not thought of putting the catalog on the SSD. That sounds like an option I really need to consider. As far as the hierarchy goes, though, I kind of like my hierarchy as is, for a few reasons. I have only nine top level folders showing in my tree. I may choose to keep those as is, and not bring their parent folder into Lightroom catalog. If so, will I simply have to go through the relinking process nine times? That is doable for me, and I get to keep my hierarchy as is.Hi Daniel.
Is LR4 still on the old computer? Can you confirm the flags are still on there? There are a couple of things that could have lost them. Importing photos afresh, or using Synchronize Folder could do it. Or they could have been local flags in LR3 – but they should be missing on LR4 too.White color labels are a very simple fix. Color labels are recorded as words instead of a color, so if you look in the Metadata panel, you’ll see the Label field will specify the current name. If that current label name isn’t part of the current Metadata menu Color Label Set then it’ll appear as white. You could check back on the old computer to see which you had selected.Let mefirst clarify the movements that i did:1.
On a PC, I migrated from LR4 to LR5.Here I did not realize that I lost things.2. I worked for some time with LR5 andadded some new photos.3. No I am moving from the PC to a Mac.Checking this movement is when I realize that I lost things. At the beginning Ithought it was caused by the computer migration, but it seems that are for theversion upgrade.So, I know Ihave the photos edited with LR5 , but I cannot told you exactly which ones are,since I do not know where I did the upgrade from LR4 to LR5. I will try tocompare LR4 and LR5 libraries and try to determine.About thecomputer, I am doing now.I thingthat I did not edited old photos with LR5, in any case I would be small changes(I can lost it…)Yes I usePublish services to flikr, in fact this is my next step, imagine if I would beable to re-link my published photos in case that I need to publish again. But bythe moment I am more than glad to have my library ok again.How I canmerge?Thanks alot for your help and quick response.Hi Victoria.
Thanks for the post – very helpful. I have one (potentially very daft) question.In accordance with the terms of the license, I understand you can use one copy of LR on up to two computers. So when you download LR from the Adobe site (for use on your second computer) does it simply allow you to do so without a prompt for payment?The reason I ask is I currently have LR5 on my laptop but am purchasing a mac very soon. When I do, I intend to install LR on the mac and I don’t want to end up in an online tangle and effectively pay for it twice.Many thanks for your help!Just wanted to say a huge “thank you” for writing this article. After years of wanting to switch, I swapped my ancient steam-powered PC running Windows XP to a shiny new iMac running OSX Mavericks.
I followed your instructions for transfer and everything went perfectly. This was despite having to move from LR v3.6 on the PC (wouldn’t run anything latter without 64-bit OS), to the latest Creative Cloud version on Mac. Moving LR was the really scary bit of the whole move, but actually went a lot easier than I could have imagined. The key is to have a logical hierarchy of pictures on your PC before moving. I used an old 1tB external USB2 drive for the transfer and moved 58,000 pictures without issue. I’m really grateful to you. Thank you.I just bought a new computer and am having issues with transferring my Lightroom Catalog over.
My Old Catalog was on C:…MyPictures/Lightroom and Images were on D:Working Files. Now in my new computer I want catalog on D:…MyPictures/Lightroom and images on E:Working Files.When cutting and pasting old catalog into new Lightroom folder it won’t show the photos in my new E Drive, and I cannot find a way to point it there.When I start from scratch on new computer and re-import images from E drive, thereby building a new catalog, I can no longer see any of my soft proofs.I must be doing something wrong that is quite simple to change? Or, I could just ignore the Softproofs, being that I have written down what I have changed on them. Maybe I am missing other things also, but never checked to see if flags. etc. were still there.Help!So I am changing from a Mac to a PC. I have all my photos and the catalogs on external hard drives (formatted for Mac) that are not currently PC compatible.
The disk space it takes up is about 6tb. Thanks for your tip about HFS. To be clear, is the “slow” disadvantage to using hfs for long term data management, or formatting to FAT32 still applicable? I understand that these operating systems have come a long way in therms of communication. So should I plan to format my disks to a pc native drive format after the data is backed up on a PC?
I don’t plan to switch a lot, but it may be nice to have the option. Alos which is faster and more seemless? FAT32 format or using a program like HFS?If it’s a long term switch, I’d format as the NTFS for Windows. FAT32 is a pretty old file system and not without its issues. There’s a little blurb about the pros and cons of FAT32 here: software to read HFS formatted drives on Windows works pretty well, although it adds another variable with potential to go wrong, so I’d usually suggest using that on the lesser used platform (i.e. if you mostly use Windows, format as Windows format and then use software to allow the Mac to read/write to Windows format).Hi! I’m at my wits end. You may be my only chance!
Up until recently I used Lightroom 4 on PC laptop for all my editing and i have 25000 photos in that catalog. I then got a Mac desktop, upgraded to Lightroom 5 and someone I know kindly installed all my presets. There was a problem with my external hard drive so they couldn’t do the catalog at the time. All is going well up until now. I now need to urgently transfer my catalog of 25000 photos over to my Mac. (I am not a techie at all and I struggled a bit understanding the “creating a hierarchy” bit).
I located the data and catalog files and copied them to my Air capsule hard drive where I store all my photos but when I try to open the catalog it says that I can’t because it is on a volume networkShould the files be on my desktop hard drive and if so where do I put them on a mac? I hope I am making sense. I am so confused. Any help would be greatly appreciated. Again, as you can see, really not a techieHi Trisha. Sounds like you’re doing well so far!
Did you get the hang of the hierarchy bit?The catalog itself has to be on a ‘proper’ hard drive rather than a network device like a Capsule. That’s the Lightroom Catalog.lrcat file (or whatever yours is called) and the Lightroom Catalog Previews.lrdata file. The photos can stay on the Capsule just fine.You’ll need to move the lrcat file and lrdata file to the internal hard drive of your Mac desktop. It can go wherever you like. By default they go in a Lightroom folder that you create inside the Mac Pictures folder, but you can store it wherever you fancy.Thanks Victoria for such a quick reply. I get what you mean about the catalog on the Hard drive so I copied the catalog.lrcat and .lrdata files onto my desktop. When I tried to open the catalog it said I had to upgrade and then only 271 photos were shown instead of 25000.Then I went back into Lightroom 5 and my 2000 photos from the last month or so have disappeared and I’m left with 271 photos from 3 years ago. When I opened the preview lrdata file no photos were present.
Any idea what’s going wrong? All my presets have been disabled too in develop mode. I prob should get someone in to do this for me before I make any more silly mistakes.I’m back! Again. Sorry. Just one little dilemma left to solve. I have managed to link most files but I now suspect that I have created two catalogs if that makes sense.
I have all the photos from my old PC transferred but the photos I have taken since I started using my Mac are no longer in my Lightroom. When I look at “open recent” there are three different catalogs (Lightroom 5 desktop, Lightroom 5 pictures and lIghtroom 4) and it tells me that if I want to open a different catalog I have to relaunch. Does that make any sense to you at all. I have all the original files but I really don’t want to have to edit them all again! Thanks in advance. I really appreciate any help.Hi Trisha. No trouble, all you need to do is merge those catalogs.
Back them all up before you continue. I assume that the catalogs have separate photos – there’s no overlap? If so, pick which one you’re going to carry on using. Open it in Lightroom and go to File menu Import from Another Catalog and navigate to one of the other catalogs. In the next dialog, press OK and all of the settings will be copied into the open catalog. Repeat for the other catalog, if that’s also got additional photos settings in it.Hi Victoria,I have been reading up on your post and its very informative. I apologise if this seems a little out of topic with the current post, however I stumbled upon this post because of the file links. I am just trying to start up using lightroom and am trying to set up my files so that only my original photos are in the external harddrive.
I intend to keep my lightroom catalog file in dropbox where it can be synced. My issue is that I use both a Mac and Windows OS, both of which I would like to access lightroom with. Is there any way I can set up the directory links to the external harddrive, without having to relink it everytime i swap out the external drive. From my understanding the directory names for mac os are slightly diffrent from windows, in that the external drive lettering is dropped ( e.g C:/ ). Thanks in advance and sorry if this is not relevant with this topic.NickThank you for your helpful website and this article has been just what I was looking for! My question is, I have a new Mac and had to back up my old Mac before I wiped the drive (then sold it and bought new Mac), so I’m backing up from external hard drive. I am wondering if there is a way to use this opportunity of reinstalling to make LR run faster. But I am confused when it comes to how to start off fresh but still be able to have access to my previous LR photos.Maybe another way to ask you is, how do I make LR do everything faster? Is there a way to arrange my folders and photos so that the application isn’t bogged down by my large photo library?
Thanks again! My hierarchy is basically how you have it: LR Master folder/folders by year/folders by month. I read your site when initially setting it up.Thanks so much for replying! I have gotten it down to 3500 photos after brutally deleting the ones I don’t need. My new computer is fast at this point because it has a newer processor, but my old one was very slow to display photos when I would try to click through them using the arrow key. They start out pixelated and then it would take a few seconds to display without pixelation.I heard that there are ways to organize LR so that it doesn’t have to go through needless edits, photos, etc. So I thought that while I’m getting a relatively fresh start, I could organize it the best way to keep it from bogging down.Thanks!Hi Leslie.
Aaaaah, 3500 is tiny! The biggest known catalog was 1.9 million at the last count, and yes, that one’s probably a bit slow! I often run catalogs above 100,000+ without any slowdown, so you have nothing to worry about on catalog size.On your old computer, it sounds like you didn’t have previews rendered in advance, so it was having to build previews as you browsed – and on an older slower processor, that’s slow. To solve that, select all of the photos and go to Library menu Previews Build Standard Previews and let it cache them. For future imports, make sure Standard is selected in the File Handling panel of the Import dialog too. Depending on your screen resolution, you might want to go to Lightroom menu Catalog Settings File Handling tab and make the standard preview size a bit bigger before you build them.Beyond that, you shouldn’t have any significant speed issues on a current Mac.
Keeping your catalog on an internal drive is a bit faster than an external drive. Let me know if you have any trouble!Hi Victoria, I hope I am not repeating a question you have previously answered but here goes. I have LR 5.4 on two computers, a laptop and my main desktop computer. I am going to be upgrading my PC to a new computer with OS 8 and SSD and retiring my desktop. Since I already have LR 5.4 registered on these 2 computers, how can I add LR to a new computer (3rd), transfer my LR 5 to the new computer before deleting LR and getting rid of my old computer? Adobe will see it as 3 computers and prevent me or charge me for this temporary “3rd” computer using LR, won’t they?Victoria: Thanks so much for your writing — they are always clear and to the point. I have been using a PC until now. I keep all my photos and cats on an external raid drive (Drobo connected via USB2.0).Q1: When the photo count reached 200K, I saw some slowness, mainly in loading and backup.
So, I have started using new catalogs for each year. Should I continue to do that or should I combine all cats into one giant. One big advantage in one big cat is searching is easier.Q2: I have just purchased a new Mac Pro and plan run both Windows and OSX (via Parallels) on it, and on each OS, to run CC. I have also purchased a new Thunderbold Drobo hoping it will be faster. (a) I can easily copy all LR files from the old drobo to the new one and connect it to the Mac. I can then run LR on the WIN side of the Mac.(b) I can also copy the files using the mac on to the new drobo and hope that LR on the Mac can read those files. If speed is my top priority, which of these do you recommend?Hi ParaYes, opening and backup are the bits I’d expect to slow down, just because it’s a big file. If that’s a big problem, rather than one catalog for each year, how about a current working catalog that’s small and merge all of the rest into one big archive catalog. At least then when you need to search, you only have 2 catalogs to look through.For your new Mac, congratulations, nice machine!!!
Running on OSX natively will always be quicker than running through Parallels, so once you’ve moved over and you’re comfortable in the new OS, I’d run Lightroom on the Mac side. Is the Mac going to become your primary machine, or do you still need to access the Drobo from Windows too? I’d wait until you’ve got the Mac, then plug both Drobos into the Mac. Is your current Drobo formatted as NTFS? If so, your Mac will be able to read it. I’d format the new one as HFS (the Mac format) and copy the files over to it that way.Victoria, thanks for the advice. (a) I do not have much on the Drobo other than the photos, so I would upgrade to the new thunderbold Drobo and discard the old one. (b) I am hoping that the new mac would be my primary machine. I am not sure at this time. (c) the old Drobo is NTFS. The new one will be HFS as you suggest.Q1: Should I merge all catalogs on the old machine and transfer the merged catalog to the Mac or should I transfer all catalogs first then merge?
Currently, the old Drobo has been assigned the letter X on the PC. Do I need to worry about this identification when I transfer to the Mac?Q2: I know that there a small number of photos that got duplicated into more than one catalog. Does this cause a problem on merge?Victoria, thanks for clearing up a lot of things for me. I went through your steps, but I skipped Step 1 because I thought I was kind of ok with my hierarchy (nope, I realise now I just misunderstood). I went back, right clicked on the top folder and selected ‘Show parent folder’. The right folder (‘My Lightroom Photos’) showed up, but it turned up in the wrong place. Instead of showing up under the ‘Diskstationsyn/photos’ folder where all of my photos are stored (this is on an external drive), it showed up under ‘Macintosh HD’.
I’ve attached a photo to show what I mean. I’ve tried to move it down, but it won’t budge. Do you have any suggestions? This is my first time using a Mac after having a PC for years, so I feel totally out of my depth.Screenshot was perfect. Ok, so Lightroom thinks the Diskstation is offline at the moment. If you look in Finder, can you see your Diskstation listed as a mounted drive? If not, can you mount it so you can see it in Finder, and then check back to see if Lightroom puts a little colored rectangle next to its name instead of the dark grey one?The lack of a single parent folder won’t cause a problem because you’ve only got a few parent folders there to relocate. Worst case scenario, you might need to right-click on 2007, choose Find Missing Folder and navigate to the 2007 folder, and then repeat for 2008, 2009, 2010, etc.I also am in the process of switching from a PC/laptop to an iMac. followed your tips to move my LR.
I am able to see my catalogs, but there is a question mark beside them on the left, by their folders, then an exclamation beside each image. When I right click on the image and try to locate it ( on my external hard drive) then it asks if I want to find all other images nearby. When I said yes, it deleted all of my images from that folder! I can still see the name of the folder, on the left, but it says “0” images. Do you have any idea what I am doing wrong?TIAHey Victoria,I’ve just moved from an old mac running LR 4 to a new mac with an installed LR 5. Did the move like you said, everything relating to photos, structure and location is fine. Also smart collections based on keywords – BUT, no smart collections based on color label (I use green for “developed and ready” for example) were replicated.
So I’m basically here with all the photos and stuff (also user developer presets that I copied from that library folder) but no color labels. How the heck do I find that meta data (I suppose) and pull that in to the new computer and LR 5?Hi Jeff. If she’s got an LR4 license, you can just buy the upgrade.Order of transfer vs. upgrade doesn’t matter. If her old machine will run LR5, install the trial on there, open her catalog into LR5 and it’ll ask to upgrade. Check everything looks ok on the old machine, install LR5 on the new machine and start moving the files. The rest of the transfer runs as above.If the old machine won’t run LR5, install LR4 on the new machine, transfer the files, get everything looking right and then install LR5 and let it upgrade the catalog.The reason for splitting the process is LR5 checks the original files for extra metadata during the upgrade, and if you’ve moved computers at the same time, then it probably won’t be able to find those original files so it won’t ever find that extra metadata.HeySo my 27 inch 3.1 GHZ 16GB of ram is so unbelievably slow now even with tons of HD space avail.I am doing a clean install of Yosemite. Version before was also just as slow.
The computer used to be fast. Anyhow. Will doing all these steps keep my rating number in my catalog when I re install on the new hard drive following all the steps above. My catalog is about 800mb and I want to make sure all my ratings move over as I have spend hundreds of hours going through images editing. Any help would be appreciated!Hi Victoria!Help! My husband recently upgraded our operating system as I kept getting a “not enough memory” message in my LR4 most of the time i was trying to export anything. I’m not sure he has reinstalled LR4 correctly. Unfortunately… I did not find your website until AFTER things have been transferred and seem to be one big mess!OK, so…The drive letter has changed for the parent folder.
He set up a location for all the images to transfer into, (c:users/debbi/pictures/lightroom) because he wasn’t familiar with how I had it set up originally(k: images/…subfolders ) Then he had my 65K images load into one catalog. All 65K images are now one big continuous mishmash. The heirharchy I used is no longer visible . Following your instructions I found the following: FoldersD:Images 65,535How do I get all my photos to show up within their appropriate subfolders so I can find things again I think I have one BIG mess on my hands.Thanks for your help!!!Oh dear! Don’t you just love helpful husbands?!?So if you look in Explorer, can you still find your hierarchy of folders and subfolders somewhere? Even if they’re on a backup drive?And if you hunt around, can you find the catalog you were using before he ‘helped’ or even a backup of it?Because it sounds like he’s done a new import, the mishmash you can see there at the moment is probably missing all of the work you’d done to the photos, so we really need to step back in time and at least find a catalog with your old hierarchy, even if all of the photos are marked as missing in it.Yes… the husband actually has been very helpful in upgrading the system… just got into a little trouble transferring the LR stuff. I do believe he did an import because I did notice that some of my edits, etc did not transfer over.Yes, I CAN see the folders and subfolders for my work.Also… I am have really complicated things because I read somewhere about building previews so i started that running on my computer. I built standard previews and then began rendering the previews (can’t remember exactly)… a very long tedious process… but hit a point where it seemed to stop because of “low memory”.
Oh my… have it doubled, triple saved everything and clogged up all my memory? I’m starting to think I need to clear out everything and start all over.Thank you so much for all your wisdom and help in getting my mess untangled!!Hi Victoria, this site has proved very useful tank you for your comments. I now need your help! I recently migrate my Lightroom 5 from my macbook pro to my new iMac desktop. Everything appears to be working fine but i have lost all the metadata for all the NEF files. This includes al the Keywords, flags, colour labels and most annoyingly all the edits that i did previously.The files that i converted to DNG are fine in terms of the edits i did, they were transferred, as were the colour labels, but the flags are gone.Also my Collection sets, Collections and smart collections were not migrated.Please help!Best regardsNeilRead your migration article– I currently have my LR 5.5 set up on a laptop with Windows 7. My photos are in a single folder called My Photos on an external hard drive.I want to install a mirror set up on my desktop which came with Windows 8.1.
I also have the same LR installed and an assortment of of photos and files–all of which can be deleted.Should I first re-install LR?Then attach my external hard drive and import the MY Pictures library from there?Will I be required to create a second MY Pictures library ? I would like to keep everything in one place on my external hard drive. (Which I did back up on another of my internal hard drives)Hi Roy. When you say you want a mirror setup, you mean you plug the external drive into whichever computer you’re using at the time and be able to work with your catalog?Assuming the answer’s yes, your simplest option is to move the catalog/previews onto the external drive. You can then install LR on both machines, and when you plug in the external drive, just double-click on the catalog file to open it.You’ll need to make sure the external drive gets the same letter on both computers to save constantly relinking photos. You’ll also want to copy your presets to both computers, or perhaps check the ‘store presets with catalog’ checkbox in Preferences and copy them to the Lightroom Settings folder that’ll be created next to your catalog on the external drive. (There are other options like using Dropbox and junction points, but they get a bit more complicated.)Victoria, I was arranging my photos in a better hierarchy, and believe I launched 2 conflicting tasks in LR5 (tried to move the same files), I was left with 3 situations:1. some files being out of the my targeted folder (but LR knew where they were) – resolved.2. some files being out of my targeted folder (but LR didn’t know where they were) – resolved.3. some files are missing(!) from a folder that is shown on LR, but is not on my hard drive (but the files are actually in a different folder on my PC hard drive.I am not sure how to resolve the 3rd situation, where a folder is shown in LR, but the folder doesn’t exist on the PC, and the photos are actually in a different folder on the hard drive. I appreciate your insight on how to resolve.Hi There. I love your site! I am attempting to upgrade from LR3 to LR6 and also trying to switch platforms from PC to Mac at the same time. I keep my catalog and all of my photos on an external drive (formatted NTFS).
I’ve followed all of your instructions on backing up my data. Now I’m ready to proceed with the migration. I purchased a new external hard drive (G Drive) that says it’s formatted for Mac. Can I just copy the LR3 catalogue from my NTFS drive (by plugging it into my mac) to the new external drive? Will my Mac convert the files for me?
I understand that the mac can read NTFS, but cannot write NTFS.Also, can I install LR6 on my Mac and then import my LR3 catalogue? Will I be able to continue building
conrad chavez | blog .
*i*m*g*Now that OS X 10.9 Mavericks is available from the Mac App Store for free (no refunds!), you’re probably wondering how well your Adobe software and other Mac apps will run on it. Below is a summary of various reports I’ve read on Adobe.com and around the web. I will continue to update this article as I find out more.Adobe FAQs: Adobe has published a tech note, OS Compatibility and FAQs for Mac OS Mavericks (v10.9). It contains links to additional information, so be sure to expand each of the FAQ questions on that page to get to the links for important information about Flash Player and sandbox restrictions, an “incompatible software” error you might get with the Creative Cloud desktop application, and a problem viewing Adobe PDF files in Safari.In that FAQ, Adobe claims:“All Adobe CC and CS6 products are compatible, but a few products require updates to the latest builds to work properly. Adobe Photoshop® CS5, CS4 and CS3 were also tested with Mac OS X Mavericks and there are currently no major issues known.”I’ve been able to install and run some Creative Cloud and older Creative Suite apps on Mavericks, including Photoshop, Illustrator, and InDesign.
Photoshop CS3 and CS4 installed and started up successfully, but I didn’t work in them intensively. (Note that CS2 applications, including Photoshop, were written for Macs with PowerPC CPUs. Mavericks only runs Intel CPU-compatible software, so Mavericks will not allow CS2 to run or install.)While the Adobe FAQ says there are “no major issues known” with CS3 through CS6, there seem to be a few that are at least minor. I cover some in the rest of this article, and there are also discussions happening on Adobe forums and blogs (a good one is Creative Cloud, Creative Suite 6, and Mavericks (10.9)). If you find a repeatable problem, you can send it in using the official Adobe Feature Request/Bug Report Form, but it’s always a good idea to first check the Adobe Community forum for the software in case it’s already being discussed.An application won’t start: The two most common reasons for pre-CC versions to not launch in Mavericks are Java not being available, and having non-Adobe plug-ins that aren’t compatible with Mavericks. See the topics Java requirement and Plug-ins below.Photoshop: Menus may appear blank. This is not happening to everyone, but there is a long thread on the official Photoshop forum about it: Drop Down Menus in Photoshop CS 6 Goes Blank In Mavericks. Update: This was caused by a bug in OS X, which Apple fixed in OS X 10.9.3. If you are running an earlier version of OS X you can download an Adobe plug-in to work around the problem.Mac Performance Guide reports that the App Nap feature in Mavericks may slow down Photoshop scripts, but Adobe claims to have worked around this in Photoshop CC 14.2.An Apple bug in OS X 10.9.2 driver software for OpenCL running on AMD/ATI GPU hardware caused crashes in some features in Photoshop if OpenCL is enabled, and can reportedly affect performance on the 2013 Mac Pro.
Apple fixed their bug in OS X 10.9.3, so make sure you’re up to date.Lightroom: For Mavericks compatibility, make sure you have upgraded to Lightroom 5.2. This version resolves a Mavericks-related issue involving sliders. Lightroom Queen Victoria Bampton has her own tech note that covers a few other minor Mavericks issues: Is Lightroom compatible with OS X Mavericks?Premiere Pro: Users are reporting some issues, Adobe is investigating according to their Oct 23, 2013 blog post: Premiere Pro and Mac OS X 10.9 (Mavericks)After Effects: If you’re crashing, get the After Effects 12.1 update. If you can’t reassign keyboard shortcuts by using TextEdit to edit the shortcuts file, you need to turn off the default TextEdit behavior in Mavericks that turns on Smart Quotes.Java requirement: When launching some older Adobe software for the first time in OS X, OS X may say that a Java runtime needs to be installed. If a button is provided, click it if not, download the latest Java from Apple and install that. Some users have reported that the Adobe launch issue is not fixed until you reboot a second time after the Java installation.Some are wary of Java security issues, but OS X won’t let some Adobe applications launch without it. In the case of Photoshop, Adobe says Photoshop doesn’t need Java at all, but OS X puts up the message anyway.Plug-ins: If you rely on any non-Adobe plug-ins, make sure those plug-ins are compatible with Mavericks. A plug-in that is not compatible with Mavericks may prevent its host Adobe app from starting up.Multiple displays: If you put panels (including the Tools panel) on a secondary display and then switch applications, those panels may snap back to the primary display when you switch back.
To avoid this, open System Preferences, click Mission Control, and turn off Displays Have Separate Spaces. Mavericks ships with that option on, so if you want to position Adobe application panels and windows on multiple displays you should turn off that option. The Lightroom secondary display panel seems to work fine either way though.Another reason (this applies to all Mac apps) why you might want to turn off Displays Have Separate Spaces is that if it’s on, you can’t span a window across two displays. What’s a reason to turn it on? There are at least three: If you want Spaces to switch on only the display you’re using (the one with the pointer), if you want to see the menu bar on all displays, and if you want to be able to see more than one application when using OS X full screen mode with multiple displays.Photoshop CC seems to work properly with panels and windows spread across two monitors, including a single window extended across two monitors, as long as the Displays Have Separate Spaces option is turned off.Open/Save dialog box CoverFlow crash: If an application crashes when you’re using the CoverFlow view in the Open/Save dialog box, this looks like a bug observed in Mavericks.
Adobe has a tech note about it: Freeze or Crash when using Open or Save dialog box.OS X Gatekeeper may prevent older Adobe software from starting: Gatekeeper is an Apple security feature (added in Mountain Lion) that helps protect you from running malicious applications. If you run Adobe software released before Gatekeeper, you should know what to do if Gatekeeper prevents Adobe software from starting. Adobe covers that in this tech note: Error “has not been signed by a recognized distributor” | Launch Adobe applications | Mac OS. The short answer is to bypass the error by right-clicking the application icon, then choose Open from the context menu.Adobe software released after Gatekeeper was introduced properly conforms to Gatekeeper requirements, so no adjustments are needed for them.Old Adobe software part II: Intel compatibility required: If your Adobe software is earlier than CS5, to run under Mavericks at all it must support Intel processors. After Apple switched to Intel-based Macs, Apple started phasing out support for running software based on the older PowerPC processors. Starting with Mac OS X 10.6 Snow Leopard, Mac OS X no longer runs PowerPC-based software.
You’ll have to check compatibility for each of the Adobe applications you want to run for example, Photoshop CS3 was the first version of Photoshop that ran on Intel-based Macs. But even if your software older than CS5 runs on Mavericks, it may still have other issues because OS X has changed a lot since then.Upgrading from Mac OS X 10.6 or earlier: You may also want to read my blog post “ Mac OS X 10.7 Lion: Will Adobe apps and other software work?”, so that you can also be up to date on the more dramatic changes that were introduced in Lion, such as the end of OS X support for PowerPC-based software.To learn about OS X software compatibility of Mac software in general, a great resource is the Roaring Apps database. It lists OS X software and its reported compatibility with the last few versions of OS X. For mission-critical software, you should also check each company’s support website to verify that it works.Wondering what Mavericks is all about? For the most in-depth Mavericks review you’ll probably find anywhere, read John Siracusa’s review at Ars Technica. As with every major release of OS X, Siracusa not only reviews the visible features that Apple promotes, but goes under the surface to explain changes to some of the underlying technologies in OS X and how they affect your Mac experience.Full screen mode on multiple monitors: In Lion and Mountain Lion, if an application used the OS X native full screen mode, all other monitors would display only the gray linen background pattern, preventing you from seeing any other applications. Mavericks finally fixes this I can now put an application into OS X full screen mode and continue to see other applications on other monitors. However, to achieve this the Displays Have Separate Spaces option must be turned on.
But as discussed earlier in this article, you want to turn off that option if you want to be able to keep Adobe windows and panels on another monitor and not lose those positions when switching applications.Adobe continues to use the traditional Adobe full screen modes in their apps such as Photoshop, Lightroom, and Illustrator instead of the OS X-native full screen mode. It’s still unclear whether Adobe will adopt OS X full screen mode, but I don’t necessarily mind, because Adobe continues to offer more and sometimes more practical full screen modes than Apple does. Adobe applications were free of the full screen limitations of Lion and Mountain Lion because they don’t use OS X full screen mode.10-bit video displays: Photoshop users and other graphics professionals have wanted proper support for 10-bits-per-channel video displays on Macs. (This isn’t about the file format, but the data path to the video monitor.) While 10-bit-capable displays, graphics cards, cables, and software (such as Photoshop) have been ready for some time, Apple has not provided the necessary APIs to complete the chain. I had not heard that this is changing in Mavericks, but a reader sent me a link to an article on Native Digital that indicates possible support for 10-bit video. ( Update: The linked article now says it was a false alarm still no 10-bit support in Mavericks.) If you know any more about this, please post in the comments.Scott, thanks for asking. There is a strange interaction between Photoshop CC and OS X Spaces/Mission Control see the paragraph I added above about Photoshop CC. I undocked panels from the application frame and put them on the secondary monitor, but they didn’t stay in place the way Mavericks is set up by default. But if I turned off the Mission Control setting “Displays Have Separate Spaces,” I could have the application frame on one monitor and panels on another and they would stay in place.Of course if you want displays to maintain separate spaces, then Photoshop CC won’t work as desired.We have a software called PDF Studio which is an alternative to Adobe Acrobat.
It can annotate, markup text, fill forms, assemble, edit content and OCR PDFs. It is more affordable than Acrobat (Pro version is at $120) and the same license key allows installing on Mac but also Windows or Linux. Many users are running it on Mac 10.9 Mavericks and so far everything seems to work fine for them. There were some glitches at first (with a needed update for Java), but this seems resolved now. Like Acrobat, upon installation, PDF Studio will prompt you to install Java if you have not installed it yet.Conrad, this is a very thorough and useful compendium of matters and issues related to migrating to Mavericks using Adobe software. There’s one thing I’d like to offer as an emendation to your excellent compilation specifically regarding Lightroom 5. Thanks so much for the pointer to the Mission Control settings. Turning off the separate spaces for monitors cured a very slight but annoying problem in Lightroom 5 (5.2 to be precise). My secondary monitor is smaller in area and resolution than the primary monitor.
Opening “secondary monitor” in Lightroom opened the second window all right, but it showed as an overlay to the primary image. I had to slide the window over to the secondary display, where it fit properly as to the size alloted under the secondary menu bar of this additional space in the OS. On quitting and rebooting LR, however, the secondary display window would again appear as an overlay of the primary and required movement to place. Toggling off “separate spaces” in Mission Control corrected this behavior. Thanks again. I hope Adobe (or Apple) correct this minor anomaly in a follow-on release.Hi everyone,Since installing Maverick, I noticed some minor issues with Photoshop CS5 (opening and saving window was blank). A few restarts, seems to have rectified that somewhat, there is a noticable delay when the window appears to open or save files.However, my major concern is, Dreamweaver CS5, it’s totally dead.
I tried launching it and it kept on quitting. I Uninstalled and then re-installed, now I get an error message..“Unable to find file MultiscreenPreview.htm in the Configuration/Floters directory. The floater will not be shown.”Then it quits.. Any help out there folks.. many thanksHello Charles, JP,I experienced the same problem but could solve it with this:IssueDreamweaver CS5 crashes when you try to start it on Mac OS X 10.9 (Mavericks).To the topSolutionClear your Dreamweaver CS5 preferences by performing the following steps:Important: By deleting preferences, you lose all the custom (user-specified) settings in Preferences, such as custom snippets, extensions, and changes to keyboard shortcuts.Open Finder and press Command + shift + G to open the Go To The Folder dialog box.Type ~/Library and click Go.Note:If the Library folder is hidden, perform the steps outlined in this article to unhide the files.Navigate to the Application Support/Adobe/ folder, and perform the following steps:Locate the folder Dreamweaver CS5 and delete the folder.Locate the Preferences folder and delete the Adobe Dreamweaver CS5 Prefs file.Launch Dreamweaver.Do not expand the Adobe BrowserLab panel. Close the panel and then begin to use Dreamweaver.
To close the panel, click the pop-out menu at the upper-right corner and click Close Tab Group.Note: Even to customize the workspace, ensure that you first close the Adobe BrowserLab panel and then begin to move and dock panels.To the topAdditional informationAdobe BrowserLab on Dreamweaver CS5 is not supported on Mac OS 10.9.Good luck!Hey Charles,Nothing, I uninstalled the program and reinstalled hoping things would improve.There was even a Dreamweaver CS5 software update, which I installed. The only difference is the error message no longer appears, however, once the application loads, it quits.I have some immediate projects and needed to use Dreamweaver, so I had to download CC and use the trial version. When that’s over, I have no idea what to do. I may have to uninstall all my adobe software, both CC and CS5 versions and just reinstall my CS5 Suite. Hopefully, things function better, but that’s a hope. I’ll keep looking around to see if anything pops up though.As for my Photoshop (opening and saving window was blank), I’ve just seen this thread which I will read, because I am still experiencing this issue and it’s quite annoying.HI Greg, I came across this article that talks about the status of several color management applications under Mavericks. (It was the last link in the article, though I had linked to it in the context of 10-bit color.)http://nativedigital.co.uk/site/2013/10/os-x-mavericks-compatibility-is-... lists a few color management applications that are ready, and a few others that have updates you must download for compatibility.I use a ColorMunki and it works fine under Mavericks. The Native Digital article talks about a dual display profiling problem but the link to the info doesn’t work I found the info here:http://www.xrite.com/product_overview.aspx?ID=1513Action=supportSupportI..., I painfully have to admit CS5 was not updated to the latest version.
Reason: apple software updater does not work for adobe anymore. also when installing CS5 on the iMac in maverick, it’s own updater is nowhere to be found anymore. In case there’s more people like me: go to “help” in any adobe program and choose “updates”, it will generate the updates you need… for photoshop CS5 the latest is 12.04.I did not have this problem on the MacBookPro as that was already -automatically- updated a long time ago
Lightroom plug-ins .
*i*m*g*ContentsLatest support news13 Nov 2015 – Lightroom hangs/freezes when closing7 Oct 2015 – Zenfolio communication fails27 Jun 2014 – Flickr authentication failsUpdating the plug-in – always check you have the latestDownloaded plug-in from Adobe’s website and I have a ZXP file…Lightroom reports “An error occurred while attempting to loading this plug-in.“Photo Upload: Error authenticating with [service]No authentication information returned from [service]Lightroom says my computer is out of disk spaceLocation information not being uploadingOld versions of Photo Upload for OneDrive (and the previous SkyDrive Upload) cannot be authenticatedWordPress self-hosted sitesWordPress blog site selectionPlug-in not compatible with your version of LightroomPlug-in cannot be authenticatedLightroom’s Plug-in Manager’s “Remove” button is disabledLicense key I purchased has not been receivedPlug-in says the license key is invalidDon’t rename the plug-in folderGoogle’s Picasa Web (Google Photos) photo size constraintsOld Picasa Web Upload plug-inChecking the version of your plug-inRemoving a plug-inSaving your log file Latest support news 13 Nov 2015 – Lightroom hangs/freezes when closingA few people have highlighted that Lightroom can hang/freeze when it is closing. Lightroom must then be force closed to make it quit properly. In some circumstances a window is shown during the hang that shows the Photo Upload plug-in is shutting down.It appears that this is a problem with Lightroom, not with the Photo Upload plug-in. Please refer to this feedback page on the Lightroom forums:http://feedback.photoshop.com/photoshop_family/topics/lightroom-2015-2-h... advice that seems to work fairly reliably is:“ Reset the preferences (holding down SHIFT and ALT and starting Lightroom) and choose YES.” 7 Oct 2015 – Zenfolio communication failsDuring some scheduled maintenance on 6/7 Oct Zenfolio have changed the way security for internet communication is handled on their servers. You need to update to Photo Upload version 3.2.1 or later adobe photoshop lightroom ls11. You can use the Update button within the plug-in to do this.
27 Jun 2014 – Flickr authentication failsFlickr have changed the way authentication is handled on their servers. You need to update to Photo Upload version 1.7.9 or later. You can use the Update button within the plug-in to do this. Updating the plug-in – always check you have the latestIf you think you have a problem, in particular if you think you’ve found a bug, then please make sure you have the latest version of the plug-in.Use the Update button in the plug-in’s settings from Lightroom Plug-in Manager to check that you have the latest.Downloaded plug-in from Adobe’s website and I have a ZXP file…If you download the plug-in from Adobe’s Add-ons website then you will get a ZXP file. This type of file is intended to be opened by Adobe Creative Cloud (and Adobe Extension Manager.) If you don’t have Adobe Creative Cloud then you cannot do much with the ZXP file.Adobe’s add-on installation process for Lightroom plug-ins is really quite complicated – and certainly convoluted.My recommendation for a more straightforward install is to download the plug-in directly from this website. This will be a regular ZIP file rather than a proprietary Adobe ZXP file. And then simply follow the tried and tested installation instructions also on this website.
Lightroom reports “ An error occurred while attempting to loading this plug-in.“When using Lightroom Plug-in Manager to Add a new plug-in, you may get an error reporting “ An error occurred while attempting load this plug-in.“. This error normally means the plug-in folder has not been extracted correctly from the downloaded Zip file.Lightroom expects all plug-ins to have a folder extension of “.lrplugin” or “.lrdevplugin”. When you download a plug-in Zip file from this website, the top-level in the Zip file will be a folder ending in “.lrplugin”, e.g. “photoupload.lrplugin”. You must extract this folder itself, not just the files within it. Once you’ve extracted the plug-in folder from the Zip, you can move it around your computer (e.g. to your Documents folder) but you must not rename the plug-in folder.
Photo Upload: Error authenticating with [ service]No authentication information returned from [ service]When trying to authenticate you may get an error such as this:Photo Upload: Error authenticating with [ service]No authentication information returned from [ service].Error communicating with [ service]: ‘Unexpected...’The common answer to this is that you are running a firewall (e.g. Little Snitch etc.) and have restrictions on the plug-in’s network access.Consider whether you currently have network problems or are running a restrictive firewall. Lightroom says my computer is out of disk spaceNow that online storage is cheap or even free, people want to upload their entire photo collection.Some people are finding out that when exporting a large number of photos and videos that Lightroom reports that their computer is out of disk space. This problem typically occurs more frequently on systems that have smaller hard disks, e.g. those with 256GB or less SSDs.At the start of a publish/export process Lightroom starts creating copies of each photo that you are uploading according to the publish/export settings you have specified. Lightroom does this in parallel to the actual uploading being done by the plug-in and does not wait for the plug-in to request each photo copy. Lightroom does not allow the plug-in to dictate when the photo copies are made and when they are deleted.The out of disk space problem occurs because Lightroom creates all the photo copies at the start of the upload and only deletes the copies when the plug-in has finished uploading the final photo. The photo copies are created in the computer’s temp folder (on a Windows machine this is usually on the same computer as the main Windows installation, i.e. drive C:). You will need enough space in your temp folder (and drive) to allow Lightroom to create publishexport copies of all the photos that you are uploading in one operation.
The space used by Lightroom during the upload will be freed up once the upload has finished.I cannot see an effective way to have Lightroom only create one photo copy at a time, upload the copy and then delete the copy. The only work around is to upload photos in smaller chunks rather than all at once.For reference, here is how you can find out where your system temporary folder is that Lightroom will be using for the temporary files during an export/publish:Win:Open Command PromptType: echo %temp%Mac:Open TerminalType: echo $TMPDIR Location information not being uploadingVarious online services (e.g. Picasa Web) can make use of the photo location information in the photo’s metadata. If the location information is not being uploaded then check that you have enabled location information in Lightroom’s Export/Publishing Manager windows, i.e. you do not have “Remove Location Info” checked.Old versions of Photo Upload for OneDrive (and the previous SkyDrive Upload) cannot be authenticatedUpdate your Photo Upload plug-in to a newer version (version 2.3.7 or later).Microsoft appear to have changed something on their servers which requires an updated Photo Upload plug-in.Use the Update button for the Photo Upload plug-in in Lightroom’s Plug-in Manager to get the latest version.Note: If you are still using the old SkyDrive Upload plug-in then please take this opportunity to upgrade to the Photo Upload plug-in (your existing license key will still work). WordPress self-hosted sitesThe Photo Upload plug-in works with blogs hosted on wordpress.com and ones that are self-hosted. Authentication is managed by wordpress.com, so your account on that site needs to include a reference to your self-hosted blog.For self-hosted sites, you will need the Jetpack WordPress plug-in on your WordPress site. Ensure that you have version 3.1 or later of Jetpack installed.
Version 3.0.2 of Jetpack had an error that prevented authentication. This Jetpack error was fixed in 3.1.The plug-in cannot be authenticated on sites hosted locally at “localhost”. Authentication needs your site to be registered and accessible by wordpress.com. Therefore the plug-in does not currently work with “localhost” WordPress sites. WordPress blog site selectionWordPress allows you register multiple blogs with your wordpress.com account. You can select from your available sites using the drop down list in your Web brower when authenticating the plug-in with WordPress.Plug-in not compatible with your version of LightroomE.g. “ Lightroom Version 18.104.22.1688183 is incompatible with this plugin“.You have an old version of the plug-in.If your plug-in has an Update button then use that to update to the latest version.If your plug-in does not have an Update button or you are having problems using the Update feature then simply download a new version from this website and manually replace your existing plug-in.If you have the old Picasa Web Upload plug-in then please download the Photo Upload plug-in which now replaces it. Your old Picasa Web Upload license key will work with the new Photo Upload plug-in (for the Picasa Web service).If you have the old SkyDrive Upload plug-in then please download the Photo Upload plug-in which now replaces it. Your old SkyDrive Upload license key will work with the new Photo Upload plug-in (for the OneDrive service).If you have the old Tree Mirror Export plug-in then please download the Photo Upload plug-in which now replaces it.
Use the Tree Mirror service in the new Photo Upload plug-in. Plug-in cannot be authenticatedEnsure you have an internet connection and that Lightroom is not being blocked by your firewall.Set up your online service (i.e. Picasa Web, OneDrive etc.) account and ensure you can access your albums from a Web browser before authenticating the plug-in. Lightroom’s Plug-in Manager’s “Remove” button is disabledIt depends where you installed the plug-in as to whether you can use the “Remove” button to remove the plug-in from Lightroom. It is greyed out if you installed to the following locations:On Windows, either Users%MyUserName%AppDataRoamingAdobeLightroomModulesor Program FilesAdobeLightroom 5.xModulesOn Mac, /Library/Application Support/Adobe/Lightroom/ModulesTo remove the plug-in from these locations you have to manually remove the plug-in folder from the appropriate path.To avoid this potential problem, I recommend installing the plug-in to:On Windows, DocumentsLightroom plug-insOn Mac, /Applications License key I purchased has not been receivedIf you purchase a license for the full version of the plug-in, your license key will be automatically and immediately sent to you in an email.If you think you should have received an email then please check your email junk or spam folders. The license keys and order receipts are sent by FastSpring – so it may help to search your junk/spam email folders for the name “FastSpring”.The few times that a license email has not been received have all been down to an incorrect email address being entered during the order.The license key email should be sent immediately – but on at least one occasion it has taken 6 hours before it has been received. Licenses purchased from the Adobe Add-ons websiteIf the above tips for finding your license key have not helped, AND you bought the plug-in from Adobe website (i.e. not this website) then you will need to contact Adobe for further assistance.Please note that, as the plug-in author and not an Adobe employee, I cannot access the payment and licensing systems used by Adobe. Therefore if you have purchased your license key from the Adobe Add-ons website you will need to contact them regarding any unreceived license keys.
Plug-in says the license key is invalidWhen copying and pasting your license key from your license email into the plug-in, take care that the key is copied as one long list of characters.Your email system may insert line breaks or spaces into the email, so please be sure that any such line breaks, spaces or other formatting from the email message are not pasted into the plug-in’s license text box.If your license key is still reported as being invalid after copying and pasting it then please check you have specified the License service correctly in the license key entry window. e.g. If you have purchased a license for Dropbox then please make sure Dropbox is the selected License service in the window.A common mistake is trying to enter a Google Drive license key for Picasa Web (Google Photos). Please be careful when purchasing licenses and entering the license keys that you have selected Google Drive or Picasa Web (Google Photos) correctly. Don’t rename the plug-in folderThe plug-in folder should be named with a “ lrplugin” or “ lrdevplugin” extension. For example: photoupload.lrpluginor picasawebupload.lrdevpluginOn Mac, if you open (i.e. extract) the downloaded Zip file a second time you will get a folder with the suffix “2”. Lightroom will not be able to read the plug-in from such a named folder. Before opening the Zip file consider removing an existing plug-in folder.The following will give an error as the folder extension “.lrplugin 2” is not “.lrplugin” as Lightroom expects: photoupload.lrplugin 2If you really need two versions of the plug-in on your computer, I recommend having two separate parent folders and keeping the plug-in folder name the same, i.e.:Windows, DocumentsLightroom plug-inspicasawebupload.lrpluginDocumentsLightroom plug-insV2picasawebupload.lrpluginMac, /Documents/Lightroom plug-ins/picasawebupload.lrplugin/Documents/Lightroom plug-ins/V2/picasawebupload.lrplugin Google’s Picasa Web (Google Photos) photo size constraintsThis plug-in uses Google’s Picasa Web interface to upload photos to Picasa Web and Google Photos.The Picasa Web interface has a restriction of a maximum photo size of 2048 x 2048 pixels if photos are not to be counted towards your allowance. Old Picasa Web Upload plug-inThe old “Picasa Web Upload” plug-in has been replaced by the “Photo Upload” plug-in which allows you to upload to Picasa Web and many other services.If you have the old Picasa Web Upload plug-in then please note that this is not available for use with the latest versions of Lightroom.
Instead please download the latest Photo Upload plug-in from this website. You can use your existing Picasa Web Upload plug-in license key with the Photo Upload plug-in. Checking the version of your plug-inYou may need to check which version of a plug-in you are using. You can do this from Lightroom’s Plug-in Manager.Select the plug-in on the left (e.g. Photo Upload).The plug-in version number is displayed on the right in both the plug-ins Settings and Status panes (in the example below the version is 1.5.5).Removing a plug-inSometimes you may need to remove your plug-in, perhaps to replace it with a newer version.Lightroom’s Plug-in Manager allows you to unregister a plug-in from Lightroom using the “Remove” button, but in most cases I recommend actually deleting the plug-in folder from your system.
This is particularly important if you are upgrading the plug-in with a new version – always delete the old plug-in folder first so that there is no doubt which version of the plug-in Lightroom will be using.You can find the installation folder of your plug-in from Lightroom’s Plug-in Manager.To remove the plug-in simply identify the install folder (highlighted in the above Plug-in Manager screenshot). You can then delete it using either Windows Explorer or Mac’s Finder.You can use Lightroom’s Plug-in Manager’s “Show in Explorer” or “Show in Finder” buttons to go straight to the folder, making it easy to find the plug-in folder on your system. Saving your log fileIn order to try and help identify a problem, I may ask you to send me a plug-in log file from your machine. If I request this, please follow the instructions below:Do the activity that doesn’t appear to be working, e.g. try uploading a photo. This is important so that the problematic behaviour is recorded in the log file.Save your plug-in’s log file. From the “Plug-in Manager” window in Lightroom, select the “Save log” option from the plug-in’s settings section of the window.3. Email the log file to me. Attach the log file from the place where you saved it into an email and send it to me.Having worked perfectly for weeks, I have just tried exporting some photos to Flickr and the system reported that I needed to re-authorise the plugin at Flickr.
No problem. However, once I pasted in the authorisation key back in LR I got the following error:“Photo Upload: Error authenticating with Flickr95 – SSL is required”I updated to OSX 10.9.4 recently, but I don’t think that made any firewall changes – I can’t find any changes, so I am rather at a loss. I don’t understand what SSL is and I can log in to Flickr normally from the same computer.Can you help? At the moment my newish plugin is gathering dust!ThanksDominicTwo questions:(1) I downloaded the file to test the plug-in for my Picasa account before purchasing the licensed version. When I select Export, I get the following message: “You have the free, unlicensed version of the plug-in. Your photos will be uploaded to the default album (Drop Box). Upgrade to the licensed version to select an existing album or create a new album.” Is it possible to do a test run before paying for the license?(2) I also have a blog with WordPress. Is it possible to set up the plugin to work for both applications?Thanks!Hi, thanks for the feedback.For your privacy suggestion, does the existing setting for album privacy work as you request?
You can choose new albums for Picasa WebGoogle+ to be public or private.Google will automatically redirect you to the Google+ page when the album opens. You may have disabled this in your browser – there is a cookie called “noRedirect” which you may have unknowingly set to 1 instead of 0 by choosing the redirect option in the web UI. This is a bit technical, I know, but it is the way Google provides for you to change between Picasa Web and Google+ web links.Google+ is powered by the old Picasa Web APIs. This really limits how applications and plug-ins can communicate with Google+ and is why you see many of the old Picasa Web terms still in use.Thanks,RobHi,Ah… keeping part of each photo’s folder hierarchy (it is normally only part of the hierarchy) in the export is high on my to-do list. But it’s not there today as you notice.You can of course export one folder at a time – but that will not be pleasant for 2,000 photos in different folders.One alternative that exists, but is not perfect, is to use the Tree Mirror Export plug-in from this site. This allows you to export photos directly into a publish service AND retains the folder hierarchy for each photo.
Once you’ve done this using Tree Mirror Export then the next step would be to publish everything, which should be as easy as one click on Publish.The downside with this last approach is that Lightroom insists on photos being in publish service folders/albums that do not have sub folders. If you try out the plug-in you’ll see the limitation that each photo folder has an extra sub folder called “Album” to work around the Lightroom limitation. You may be able to live with this.I’ll get thinking about the capability you ask for though in Photo Upload and will get back in touch.Thanks,RobHi. I think you might need to look at another (free) plug-in from this site called Tree Mirror Export ( docs aren’t quite complete for that plug-in, but it allows you to export the photos to a new location and keep part of the folder hierarchy.The feature that is not documented is that you can export the folder structure to a publish service. So for you, you can create publish service albums based on your folder hierarchy. Then you would publish the albums to Dropbox. I’ll give it some thought and and see if there is an easier way. Thanks.I’ve been happy and content with using the picasaweb plugin that is all I needed.
However, a hardware crash forced me to move to a new PC and re-install LR4, which went without a hitch. I thought, aha, good opportunity to put in the new version “Photo Upload 1.5.8” – I still keep the old-email with the license, which is still good, but LR4 balks in working with Photo Upload when it is called upon.Error: An internal error has occurred: Account.lua:85: attempt to index global ‘NPPUtilities’ (a nil value). So I go back to picasaweb, and every one is happy.Same error message when I try to authenticate the picasa account.Hope my experience is useful for some one. I am OK with old picasaweb.Hi Rob,I’m guessing your replies timed to start here (9 January 2014 at 2:41 pm) (GMT if it’s my local time) are for me (I don’t see my comment, but that may be me).But if so, yes, it’s working for me at least to log on to Flickr, which is great, thanks.There is one little problem though… I tried uploading to Flickr and was told “Please update your plug-in [I grabbed 1.5.5]. This plug-in is not compatible with Lightroom 3.6.0795620?…(And according to LR’s update this is the latest LR. Well, the latest 3.x version, at least)Thanks for such a quick reply earlier, though.RobThis is going in the right direction, the only issue that this poses, is that the renamed newfilename-1…newfilename-50 which carry this new file name when uploaded in batch do not carry this name but the original file name before renaming ie.
P0716543_CS6modified.psd and so forth, I still would have to go in Picasa and change the legend title for each to newfilename-1…newfilename-50.Thanks for the change and the quick turnaround, it’s appreciated!PS Jeffrey Friedl ( does this in this manner for his picasaweb export, the only issue with his plugin is that I can’t setup my two google accounts because they are both under the same user name with different user emails (one gets overwritten by the other each time, so I have do do separate logins each time and go through authentication…), this is why I purchased your plugin and also because of the integration with other services I use, such as Google drive, Dropbox, Box.That did it. I I ran the 1.4.6 update and went into Picasa and deleted the same album with the problem last night and then re-exported it out and had no issues.Thank you!Quick question if I may:In the past I usually did a straight export. However, if I were to use the Publishing features (I should read the documentation someday – I know) could I:1. Remove photos from the album and re-run the publish and have the photos removed the the published album?2. If I make changes to the photos will they update in place?Other then that I can’t thank you enough for a great utility and expecially for the fast turnaround.Thank you,Joe..Hi, I have updated to 1.4.5 of Photo Upload and get a problem with the authorization of Google+.
I get the code, copy and past it to Photo Upload, the dialog windows of Photo Upload closes and after a second I get the same status: Not Authorized.I Have tried it several times, with IE, with Crome and I have started LR as admin but still not working.2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFileLicensedStatus2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFileLicensedStatusgetServiceLicenseKey2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFileLicensedStatusgetServiceLicenseKey – License key Service_GD =* Deleted by me*****2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFileLicensedStatusserviceFromFile – Service_GD2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFileLicensedStatus – Licensed status = true2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTable – Licensed status Service_GD = true2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFromFile – Service_GD2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTable – Service_PW2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFileLicensedStatus2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFileLicensedStatusgetServiceLicenseKey2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFileLicensedStatusgetServiceLicenseKey – License key Service_PW =* Deleted by me******2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFileLicensedStatusserviceFromFile – Service_PW2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFileLicensedStatus – Licensed status = true2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTable – Licensed status Service_PW = true2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTableserviceFromFile – Service_PW2013-12-02 20:49:15 5.2 1.4.5 .addLicensedStatusToTable – Service_SDI just installed LR 5.2 (Creative Cloud) and also upgraded my Photo Upload software to the latest 1.4.5. I still have LR4 sitting on my hard drive.When I try to export a single photo to Picasa, it gives an error: “some export operations were not performed.” Photo Upload does create the new album in Picasa.I am trying to upload 1920 pixels on the longest edge and I have plenty of storage space at Google.I was able to do an export of the photos to my hard drive.I did a search for this issue on the web and couldn’t find a good solution. Any ideas?
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